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Broxzier

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Posts posted by Broxzier

  1. On 09/04/2019 at 15:16, Tune said:

    Did you ever end up making a video

    Yeah, but it wasn't finished. I did put them all together by the end of 2017, but my laptop died at the time. I should dig up the files to finish the video.

  2. There's a new build for a newer commit now. In the meantime, you can keep using a previous x64 build, or temporarily use x86 for online multiplayer.

    When a build fails for a strange reason (in this case a network connection failed), it's best to mention it in the Gitter chat so that one of the developers can restart the build job.

    • Like 1
  3. In the options window there's a setting to stay connected when a desync occurs. It's advised to not keep playing for too long after it happens, because you may end up with something completely different than what's on the server, most noticeably sprite locations (vehicles, peeps, etc).

    If you happen to know how to cause desyncs, please let us know. Tracing the source of what causes them is a difficult task, so any information you can give us helps to fix them.

  4. The autosave folder is not backed up automatically, so make sure to save your parks! Autosave is mainly intended to not loose changes when the game crashes, not to automatically save the game for you.

    Earlier this week a new option was added that increases the number of autosaves to keep. This is 10 by default, but you can set it as high as you want. Note that this could potentially take up a lot of space on your hard disk.

    • Like 2
  5. What a trainer basically does is modifying the memory of another program. This is not needed for OpenRCT2, because the source can be changed directly, and cheats can be made in a nicer way. If there are any cheats you are missing, you can open a feature request issue on GitHub.

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