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Broxzier

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  1. This looks like Forest Frontiers, so I assume that these are not custom objects. Did you install an asset pack by any chance? Or did you perhaps add expansion pack objects using the object selection while not having them installed?
  2. Hahah nice job Andy, congrats! It must be satisfying seeing all these checkmarks.
  3. Welcome, Dan! Glad to hear you're having a blast playing the game again.
  4. Patrol areas are already flexible. For new staff, new sprites need to be created, or otherwise perhaps presets for handyman (maybe with different colours) where they have their roles assigned already. Fixing benches requires a new animation to be created for each angle, and the logic needs to be implemented. That will be a big task.
  5. Here's the fixed park: Sixflags.park I've fixed it with an even simpler code snippet: map.getAllEntities("guest").forEach(function(guest){ guest.cash = guest.cash; });
  6. Guest pathfinding is very silly in mazes, but that doesn't mean the maze is unsolvable, which is what this thread is about.
  7. This is because the game thinks they are underground. When there is also water on the same tile, the game doesn't know how to handle it. You should try using support blockers instead of changing the order of the elements.
  8. If copying over files suddenly makes it work again, then some caching sounds likely, though your guess is as good as mine. This is beyond my knowledge of these kinds of systems I'm afraid.
  9. This sounds like something that the OS should handle, not the individual applications you're running on it. Make sure you have all the files required on your system, and don't paste OpenRCT2 versions over each other. What kind of corruption are you seeing?
  10. SHOPHAT.DAT I've got an object file with the same name. I hope this is the one you were missing.
  11. Doesn't the "Download all" button find the object for you already?
  12. Also keep it to just one thread, instead of creating multiple threads for the same thing.
  13. I suspect it may be the autosaves being slow to create. Can you lower their frequency or disable it altogether to test this?
  14. Sure, could you share the park file here?
  15. Please provide some more information about what you're experiencing. Is it constant, or periodically? Do you experience it in all parks? Also in the title screen? And most importantly, which version of the game are you running exactly?
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