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YoloSweggLord

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Posts posted by YoloSweggLord

  1. Just a correction: Harbinger isn't actually a merged ride. The coaster trains themselves only use one track, which was made invisible in some places and replaced with different track for realism purposes. This allowed me to run it in block brake mode more easily.

    • Like 2
  2. Claimed: -
    Queue: @Broxzier, Wuis, Cascadia, giraty
    Missed: jensj12, TCE, Redscope53, Tune, BlazingEmpire, SpiffyJack, Jochem, YoloSweggLord

    I don't have time, so moving myself to the missed turn list.

    • Like 1
  3. Claimed: -
    Queue: @Broxzier, Wuis, Cascadia, giraty, YoloSweggLord
    Missed: jensj12, TCE, Redscope53, Tune, BlazingEmpireHD, Jochem, SpiffyJack

    I didn't have much time to work on it, but I changed the launch on Harbinger to booster track and started construction on a pre-launch building for the coaster. The coaster shouldn't have operating problems now, but I'm not entirely sure how booster tracks are/aren't affected by breakdowns, so I'll need to test that when I have some more time.

    The OpenRCT2 Group Park 5.40.sv6

    • Like 1
  4. I have some time finally, so claiming!

    Claimed: YoloSweggLord

    Queue: Broxzier, SpiffyJack, Wuis, Cascadia, giraty

    Missed: jensj12, TCE, Redscope53, Tune, BlazingEmpireHD, Jochem

    • Like 1
  5. The OpenRCT2 logo is saved in G2.DAT, so you could start by building the game, but replacing those sprites with this one. Before you do so, you'll want to make sure you convert the image to the rct2 color palette and resize it to a reasonable size. I'm sure there are a few other things you'd need to fiddle around with, but hopefully this gives you an idea of where to start.

    • Like 1
  6. Revising my earlier request on Harbinger's launch:

    Now that my booster sprites are fully implemented, could we leave Harbinger closed until I get a chance to completely redo the launch? I'm planning on getting rid of the impulse track and suspended flying coaster track in place for booster track sprites. I'll try to change the chain launch to a booster launch, which will fix the rollback problem, unless boosters prove to be underpowered, in which case I'll just use an invisible chain launch with booster sprites on top, and a merged rollback return.

    • Like 1
  7. @Broxzier oops, sorry about that. Unfortunately I'm going through a big move at the moment, and I've been too busy for OpenRCT2 for a while. Could we just leave Harbinger closed for now? As soon as I get a chance, I'll jump in and fix it... in the meantime, if anyone else wants to try to fix it, go ahead-- though, keep in mind that the coaster is using some dummy track to keep it block brake compatible.

    • Like 1
  8. Claimed: 
    Queue: @Tune, Broxzier, Jochem, Wuis, UTMAN, SpiffyJack, giraty, RedScope53
    Missed: jensj12, TCE, Cascadia, YoloSweggLord

    I'm busy for the next few days.

    • Like 1
  9. It's impossible to do this until we switch to a new save file format. This has already been suggested countless times and it's always answered in the same way.

    • Like 1
  10. First of all, it's an open source project. If anyone tried to sneak a virus into the game, it would definitely be noticed by the other devs.

    Second of all, the sheer number of people who use OpenRCT2 should be enough to convince people that it's not a virus. OpenRCT2 wouldn't be the popular game that it is if it were putting viruses on people's computers.

    • Like 1
  11. @Foxy The guys at New Element already made an Intamin vertical-lift water coaster on their NCSO server. It's not perfect, but it's the best they could accomplish with RCT2's limitations. The map isn't on the server anymore, but I'll show you a pic as soon as I can.

    • Like 1
  12. 1 hour ago, Tune said:

    I still think it would be a better system if we just added another 'o' to OpenRCT2 in the file name every update.

    We'd be at The OooooooooooooooopenRCT2 Group Park.sv6 by now. 

    I fully support this nomenclature system and think it should be implemented right away.

    • Like 2
  13. OpenRCT2's Github Wiki maintains a list of the existing limits in OpenRCT2: https://github.com/OpenRCT2/OpenRCT2/wiki/Found-bugs-and-limitations-in-RCT2#limitations

    The attraction limit, along with several other limits, are still in the game due to the use of the .sv6 file structure. These limits will be removed when OpenRCT2 switches to an independent save file format, at which point it will lose compatibility with vanilla RCT2.

    • Like 3
  14. It's been over 24 hours since @TCE reached the front of the queue. Updating the queue:

    Claimed: -
    Queue: @Tune, Cascadia, Broxzier, Wuis, Foxy, SpiffyJack, giraty, RedScope53, YoloSweggLord
    Missed: jensj12, Philmon11, UTMAN, Jochem, TCE

    • Like 3
  15. Finished!

    -built Harbinger, an Intamin Accelerator
    -added some objects and removed some objects from the object selection to make space

    Harbinger.PNG.7888870cb2648b9ef41e85bcabe3c507.PNG

    Note: I might have gone over the 800 tile limit this turn, but I'm planning on using only a small amount of space next turn, mostly finishing the supports for Harbinger.

    Claimed: 
    Queue: @Jochem, TCE, Tune, Cascadia, Broxzier, Wuis, Foxy, SpiffyJack, giraty, RedScope53, YoloSweggLord
    Missed: jensj12, Philmon11, UTMAN

    The OpenRCT2 Group Park 5.14.sv6

    • Like 2
  16. Claiming!

    Claimed: YoloSweggLord
    Queue:  Jochem, TCE, Tune, Cascadia, Broxzier, Wuis, Foxy, SpiffyJack, giraty, RedScope53
    Missed: jensj12, Philmon11, UTMAN

  17. 11 hours ago, RedScope53 said:

    @YoloSweggLord
    If you wouldn't mind (unless you really want to) I'm off tomorrow, but will be working friday, saturday,  sunday and  monday, if you want to swap turns? No biggie if you not.

    @RedScope53 Sure, we can swap.

    Claimed: -
    Queue:  @RedScope53, YoloSweggLord, Jochem, TCE, Tune, Cascadia, Broxzier, Wuis, Foxy, SpiffyJack, giraty
    Missed: jensj12, Philmon11, UTMAN

    • Like 1
  18. Oh, you're right... I completely forgot how that worked :P

    Claimed: giraty
    Queue: YoloSweggLord, RedScope53, Jochem, TCE, Tune, Cascadia, Broxzier, Wuis, Foxy, SpiffyJack 
    Missed: jensj12, Philmon11, UTMAN

  19. 39 minutes ago, RCT2Tyler said:

    Would RCT2 Triple Thrill pack be considered "Vannila" because it does have the 2 expansion packs??

    Usually WW/TT expansions are not considered part of the vanilla game. However, in the context that X7123M3-256 used it in, WW/TT can me considered part of the "vanilla" install files.

    47 minutes ago, RCT2Tyler said:

    And when you play OpenRCT is it like a separate thing from RCT2 with disk??

    The RCT2 disc is not needed to play OpenRCT2, you only need some of the install files. There's a list of the required install files on the OpenRCT2 Github's wiki.

    • Like 1
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