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Wildly different intensity/excitement stats for the exact same roller coaster


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Posted (edited)

g6cu4t3taxc31.png

Top window is from the original RCT2, bottom window is from OpenRCT2.

The coaster is a suspended swinging coaster using swinging floorless cars instead of regular suspended swinging cars. The coaster design is one of the official pre-built ones.

The reason I think it's a bug is because it's the exact same coaster from the exact same save file, yet OpenRCT2's behaviour in this case diverged greatly from that of the original RCT2 for no discernible reason. The park used is from the empty "Build your own Six Flags Park" scenario. I'm running Windows 10 1903, and OpenRCT2 version 0.2.3-4170255.

I've attached the save file.

Regurgitator.sv6

Edited by TheNoseKnows
Posted

Coincidentally, a fix has just been merged to address what looks like your problem. Try updating OpenRCT2 to see if it fixes your problem.

(Do note that OpenRCT2's ratings sometimes differ, but that should normally only happen for extreme cases and underflow exploits.)

Posted

Looks like I broke it over a year ago. The penalties for excessive G-forces were about twice as big (which explains the increase in intensity), but this has now been fixed.

Posted

I can confirm that with the latest version the stats are different. Just checked with a version from a few days ago and the currently latest version (77f1905). The stats are slightly different however:

  • Excitement 7.55 (0.17 lower)
  • Intensity 9.18 (0.01 lower)
  • Nausea 10.47 (same as vanilla)

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