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Deurklink's Forest Frontiers


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After 38 in-game years, I finally beat Forest Frontiers! Here you can see an overview of the map. Most of the map, with the exception of the parking lots and the go-kart track, were built approximately in the land available in the original scenario. I wanted it to look like an actual forest, so I made the foliage around the park a lot more dense than it was originally.


Here you can see the park entrance. The entrance of the park was completely redone, but I decided to put back some squirrel trees because it is still Forest Frontiers. The park entrance comes with some buildings, including a souvenir shop and a place where people can get park maps and buy umbrellas.


This is part of the parking lot for guests. The cars actually sit on block brakes on several invisible rides, I hacked them to move them a little bit more to the back than were they would normally sit.


There is also a smaller parking lot for the employees, to the side of the entrance. You will also find some paths outside the park which are only for employees.


Right after entering the park, you will encounter an indoor area which houses several rides, including a spiral slide tower. There are also some stalls where guests can win stuffed animals or t-shirts. Of course, this is also where you will find Jimbo's burgers, one of the most popular restaurants in the park. Outside the building you will find a classic carrousel and the observation tower called Totem.


Close to the entrance, you will also find this steel coaster named Looping star. This was the park's first roller coaster, and is still loved by the guests despite its age.


There's also a smaller roller coaster named Dragonfly. This coaster was built for the guests who do not yet have the stomach to face Looping Star. Guests who ride Dragonfly will do 2 laps around the track before coming to a stop in the station.


In the center of the park, you will find the splash boats ride called Splash River Falls. Guests will gently travel up the hill with their boat, after which they will drop down the double slope, ending with a huge splash. Guests that don't mind getting soaked can stand on the observation area next to the track.


Next up is the park's wooden roller coaster called Lumberjack. Guests first travel up the chain lift hill, after which they plunge down and traverse Lumberjack's twisty track.


On this ride I used the old school 4-seater cars for nostalgia reasons. I'm particularly fond of the layout of the track. Next to Lumberjack you can see the park's launched freefall tower.


This is the park's most recently added roller coaster called Cannonball. Riders are first launched up a top hat, after which they will navigate through several inversions and some curves and airtime hills.


The latest addition to the park are the Frontier Karts. This go kart track is built on land normally not available in the scenario, but I felt I had to add something in this area of the park.


Alright, that was it! I think this is the longest time I have ever spent building in one of the old scenarios!

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On 01/10/2018 at 22:41, GLOW said:

I love how simple yet beautiful everything looks. 🌲Many rides remind me of some dutch coasters / rides, but they might be standard designs that you can find in other parks. Great job! 😁

Looping star was inspired by the old Looping Star from Slagharen, Cannonball was inspired by Kanonen from Liseberg :P 

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Oh this is absolutely gorgeous! I love the landscaping work you did around all the coasters, they're such small details that really help them pop out. I also love what you did with Splash River Falls; it's really pleasing to the eye with that tight turn at the top imo.

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On 04/10/2018 at 00:00, Sly4Good said:

Oh this is absolutely gorgeous! I love the landscaping work you did around all the coasters, they're such small details that really help them pop out. I also love what you did with Splash River Falls; it's really pleasing to the eye with that tight turn at the top imo.

Thanks! A wide turn would have just taken too much space there 😛

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