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Disable Auto Speed Up


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Posted

Hello there!

 

Is there a way to stop the game speed from automatically speeding up? Don't get me wrong, I think it's an amazing feature, but it working by itself is kinda annoying to me.

 

Cheers!

Posted (edited)

Automatically speeding up? 

 

That's never happened to me. I don't believe that's even a feature, maybe it's something your end?

 

If not, my apologies. 

 

 

Edited by TCE
  • Like 1
Posted
  On 03/09/2018 at 02:43, TCE said:

Automatically speeding up? 

 

That's never happened to me. I don't believe that's even a feature, maybe it's something your end?

 

If not, my apologies. 

 

 

Expand  

My bad, I meant  the speed up being nice. It working by itself is annoying.

  On 03/09/2018 at 03:12, imlegos said:

...Are you pressing the + button?

Expand  

No, not that I'm aware of xD. Honestly, I use mouse only, 99% of the time. I only touch the keyboard to type the name of rides, or something.

 

Isn't there a to modify a file to block/disable this?

  • 4 weeks later...
Posted

If you're in a particularly busy section of the park, the game may slow down if your computer can't handle everything. Then it will seem to speed up when you go to a relatively empty part of the park.

On a related note, I noticed that when my frame rates drop to 30, roller coaster motion looks a lot more natural to me. At the normal 40 fps, everything looks a little too sped up. Then I noticed that in-game seconds are faster than real seconds by a factor of about 5/4, looking at coaster data. This is true in vanilla, too. Any reason why that is?

  • 1 month later...
  • 1 month later...
Posted
  On 30/09/2018 at 19:54, lot61 said:

If you're in a particularly busy section of the park, the game may slow down if your computer can't handle everything. Then it will seem to speed up when you go to a relatively empty part of the park.

On a related note, I noticed that when my frame rates drop to 30, roller coaster motion looks a lot more natural to me. At the normal 40 fps, everything looks a little too sped up. Then I noticed that in-game seconds are faster than real seconds by a factor of about 5/4, looking at coaster data. This is true in vanilla, too. Any reason why that is?

Expand  

 

40 FPS is indeed the framerate of the original game. You would honestly need to ask Chris Sawyer why he chose the time scale and speed that he did.

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