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Blueprints in Multiplayer


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Posted

Hello Community,

is it possible to use blueprints in RCT2 multiplayer?

My friend and I are clueless because we would like to use blueprints to make our park even better.

Did we do something wrong or is it possible to include it in the next update?

THX for your help

Posted (edited)

Saved rides.

 

From what I can tell, this is restricted because either A. MP is supposed to be a show of skill over time, which makes using stuff already made beforehand pointless.

B. possibly game crashing

C. easily exploitable for trolling.

Edited by imlegos
  • Like 1
Posted

Ten maybe you should be able to de/activate it as server owner/hoster or for the possibilities that it is because of game crashes: Then  I would like to know if that's the reason and if they can fix it in the future.

Also for me it would be the addition of fully built stations because I am a bit too lazy to do it.

Also I could build my already built coasters.

Posted

It crashes the game currently. It will eventually be fixed, but it may take a few days/months/years.

If you really want to build a track design in MP: go single player for a second, place the coaster and load the save in MP.

  • Like 1
Posted
5 minutes ago, jensj12 said:

It crashes the game currently. It will eventually be fixed, but it may take a few days/months/years.

If you really want to build a track design in MP: go single player for a second, place the coaster and load the save in MP.

thx mate

Appreciate this

hope they fix this soon

Posted

I believe there are two crashes here, and both happen on the receiving clients, not the one placing them. One has something to do with the ride preview, it creates a map and a new ride with its own ID and everything, and the second crash is when it's being placed. The TD6 file is not being sent to the server, but it's needed in order to place the track.

  • Like 1
Posted
1 minute ago, Broxzier said:

I believe there are two crashes here, and both happen on the receiving clients, not the one placing them. One has something to do with the ride preview, it creates a map and a new ride with its own ID and everything, and the second crash is when it's being placed. The TD6 file is not being sent to the server, but it's needed in order to place the track.

ah ok thx for your info

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