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A little coaster I made

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I was playing around with setting the friction values really low, and made this coaster. It takes all night to complete a single cycle (the animation is obviously sped up). The friction is set as low as it can go before the counter overflows.

Edited by X7123M3-256

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24 minutes ago, Carl36 said:

Woah! How did you make the lights glow like that?

There's an experimental version of the game with lighting.

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23 hours ago, X7123M3-256 said:

Here's the PR for the lighting code. This is probably the most interesting feature being worked on at the moment IMO - all the stuff I thought was impossible is being implemented (I'm sure there must be a 32bpp frame buffer involved somewhere in this).

Yes, the one that SDL2 uses to render to the window I believe.

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