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Posts
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Posts posted by Nubbie
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49 minutes ago, imlegos said:
Also, MOAR FOREIGNERS
Foreigners? OpenRCT2 doesn't have any national country and if they did - It would probably be the Neatherlands
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Would rather have the cheat to be local so only you can get conflicted with it
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Would recommend posting issues on GitHub so more devs can see it
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On 2016-04-10 at 03:07, ledust said:
SO MANY IDEAS I HAVE
This is extremely late but I recommend discussing most stuff over on gitter and make Github issues, the problem of course is that many people have ideas but it's a small team so making a PR about the specific idea/issue would be the best to get it into the game the quickest
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At the same time isnt the forum ment to point fingers at specific individuals
Stuff that's going on the server ain't something the admins/devs can do anything about and is hard to stop
Ideas to stop/make it harder for greifing/trolling would be better
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Seem like it has shifted a bit upwards again the couple months that has passed, presume the player statistics are 'like a roller coaster' ;p
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Its been discussed a bit how to temporarily solve de-syncs but most got de-voted
Adding a reconnect feature got devoted from how it could be abused and non bandwidth friendly
Having the server wait to let clients catch up would annoy the community with servers with more players
Its being worked on solving de-sync problems and quite a few have been bashed
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You mean like a list of all the stuff happening over the servers in total?
Or having statistic about in-game stuff on servers, money is counted spend by each player for example
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Did any of you use any cheats?
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User statistics about?
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@mozar All devs knows about this and we've had it patched one time which didn't solve it for everyone.
You are more than welcome to solve this bug. We don't know all causes
https://github.com/OpenRCT2/OpenRCT2/issues/4204
I can open and forward the dump to GitHub so everyone can look at it
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17 hours ago, DCMeGaMaxX said:
Here's another one. Enable/disable cheats while in the scenario editor.
A bit of a common problem with ghost entrances indeed
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14 hours ago, DCMeGaMaxX said:
Ability to block a player in chat.
You can mute them by handing out the permission that restricts chat
14 hours ago, DCMeGaMaxX said:Show the last 5 actions did the player do, and more specific actions (ex. Delete ride (Twister roller coaster 1).
https://github.com/OpenRCT2/OpenRCT2/issues/4160 Being worked on (By logging all actions by players in a file)
14 hours ago, DCMeGaMaxX said:A limit to how many characters are in a chat message, so a message don't go all the way across the screen.
https://github.com/OpenRCT2/OpenRCT2/pull/3946 Been worked on but at hold right now
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@Coldstream Welcome to OpenRCT2, hope you enjoy the game
You can't donate money but there are some ways you could be helping out:
Wanna help out behind the scenes with programming, bug reports, commenting, discussion etc with developers: https://github.com/OpenRCT2/OpenRCT2
Wanna help out with translations of the game: https://github.com/OpenRCT2/Localisation
Wanna support people in chats, discuss with devs etc: https://gitter.im/OpenRCT2/OpenRCT2/non-dev <- Non developer chat (issues can pop up etc)
https://gitter.im/OpenRCT2/OpenRCT2 <- Developer chat
Want to help out in the community, then you could be around the forums, reddit site and more, commenting helping out, communicating etc
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@primebro Most devs are on GitHub and bugs/crashes should be reported there, link to the site: https://github.com/OpenRCT2/OpenRCT2/issues/new
If the game hard crashes, it should provide something called 'dump files' with the extension .dump - One example of it is '778e2b8c-01e2-457a-9f4a-12960911e42a(bb07785).dmp' which is the best tools to figure out what went wrong, did it create any dump files? (A window should prompt up telling you where to find it etc)
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There is a GitHub issue about it so the devs know
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Thanks for testing the fix, might get merged soon
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Has been suggested before, there are some props you can place down that looks like tables etc if you dig around for mods
The peeps just cant use them tho right now, require some changes
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@COASTERGUY246
The command should be ' rides set friction ' which you could find where it originated from https://github.com/OpenRCT2/OpenRCT2/pull/3820But I think a new update broke that command, the update in question is https://github.com/OpenRCT2/OpenRCT2/pull/4176Will test this and make a issue on GitHub if that's the caseEdit; Even tho I reverted back to a older version, I couldn't seem to solve it.. doesn't seem like it's broken
But it looks like the command is something with rides set friction
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2 hours ago, jensj12 said:
My argument is as valid as yours. Both aren't that hard to add to the game.
Why would we even want to go back into RCT1? They are almost as identical? Would be better to add features to RCT1 into OpenRCT2
Also, you could always start your own OpenRCT1 development
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A lot of features and other stuff from RCT1 is getting imported into OpenRCT2, for example, you could load RCT1 saves in OpenRCT2
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Welcome to OpenRCT2
Servus
in Introductions
Posted
<-- All I can say