WaxWeazle Posted February 26, 2016 Share Posted February 26, 2016 Just came across OpenRCT2 and I'm loving it crazy much so far! Was only wondering if the game crashes for other people as well when you are fully zoomed out? I do use 3 monitor-setup and play the game across all 3 of them, so that could be why it crashes, but when I zoom out completely, 90% of the time the game will freeze and crash. Link to comment
Broxzier Posted February 26, 2016 Share Posted February 26, 2016 Does this happen on all maps? Link to comment
jensj12 Posted February 26, 2016 Share Posted February 26, 2016 What is the resolution of the OpenRCT2 window? Does it still happen if you change the scale factor (or whatever that setting is called)? Link to comment
WaxWeazle Posted February 27, 2016 Author Share Posted February 27, 2016 I have tested it on the empty 'build your own Six Flags' park and on scenario creator (where at the part when you can decide what land you have, it crashes if I zoom out completely to select land to own). The resolution is 6040x1080, as it's running across my 3 monitors. I have yet to test if I also have the issue on one monitor though, I'll have a gander at that later today. Link to comment
janisozaur Posted February 27, 2016 Share Posted February 27, 2016 Initially I was thinking perhaps it could be running out of memory, but that doesn't seem to be the case, unless you are using window scaling. Only ~24MB is needed at your resolution. What platform are you using? Link to comment
WaxWeazle Posted February 27, 2016 Author Share Posted February 27, 2016 (edited) I'm using Windows 10 Home 64 bit. I tried all 3 options (Fullscreen, Windowed Fullscreen & Windowed Mode) but they all crash when I try on that resolution. EDIT: my specs, if it's any use; Mobo: ASUS P8Z77-V Deluxe Proces: Intel i3770k 3.5GHz Graph: ASUS Titan Z 12gb RAM: 16gb DDR3 Edited February 27, 2016 by WaxWeazle Link to comment
janisozaur Posted February 27, 2016 Share Posted February 27, 2016 @WaxWeazle can I ask you to try running a debug build? You'll need a debugger, like this one: http://x64dbg.com/# and a debug build, you can use this: https://ci.appveyor.com/project/janisozaur/openrct2/build/0.0.4.601/artifacts Run the debugger, load the provided build and when it crashes, you should have a backtrace available. I hope so, as I'm not proficient with Windows. Link to comment
WaxWeazle Posted February 27, 2016 Author Share Posted February 27, 2016 Will test it out soon, shall let you know! Link to comment
WaxWeazle Posted February 27, 2016 Author Share Posted February 27, 2016 So! Ironically, when I open the debugger and open OpenRCT2 via the debugger, it only opens the black (CMD?) window for me, but it doesn't start op the game. However, if I start up the game, and use ALT + A (attach) to attach the OpenRCT2 process to the debugger, it'll instantly crash when I do that, so that's no good either Any ideas? Link to comment
janisozaur Posted February 27, 2016 Share Posted February 27, 2016 I suspect when you start it within the debugger, your working directory may be set to something different than the exe expects it to be. Is there an option to set CWD? Can you set it to where openrct2.exe is? Link to comment
WaxWeazle Posted February 28, 2016 Author Share Posted February 28, 2016 I must admit I'm not sure what you mean If you mean if I can put the debugger's folder in the RCT2 folder and run it from there, I can try? Link to comment
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