etownbreaker Posted May 8, 2018 Share Posted May 8, 2018 Using the lastest stable build: 0.1.2-master-0e7c0f7 Running Windows 7. When I hold shift to raise a beginning track piece, ride, or stall, I get a large selection of purple blocks obscuring my view as I try to raise it. Also noticed "Six-seater Twister Trains" was next in line for my Research when playing Amity Airfield. The ride ended up being the Vertical Drop coaster. Noticed the different names were not just for this, but why the name change/discrepancy for ride type versus car/train type? It's confusing for those of us used to the "normal" way of things. More interested in the other problem though. Link to comment
jensj12 Posted May 8, 2018 Share Posted May 8, 2018 It's not a bug, it's a feature! The purple blocks (called virtual floor) can be disabled in the options. They're there to help you place items at the correct height. Can you reliably reproduce the issue with the twister trains/vertical drop coaster? If so, consider opening an issue on github. I haven't heard of that issue before. Link to comment
etownbreaker Posted May 8, 2018 Author Share Posted May 8, 2018 Doh, I haven't noticed the virtual floor before and I don't recall clicking on it in previous versions so thought it was a problem! About the Six-seater train, it looks like it's supposed to be specifically for the Vertical Drop coaster (didn't the old ones have 4-seats?) Twister Trains threw me off at first. The "ride name" in research was "Six-seater Twister Trains." I thought I was getting the Twister coaster at least, but no. It'll take some getting used to. I guess I don't really have any problems then. Link to comment
Broxzier Posted May 11, 2018 Share Posted May 11, 2018 The virtual floor does obscure your vision though. It has been discussed, even the original creator agrees. It'll be made more transparent at some point, not sure when though because the original developer is quite inactive. 1 Link to comment
saxman1089 Posted May 11, 2018 Share Posted May 11, 2018 3 hours ago, Broxzier said: The virtual floor does obscure your vision though. It has been discussed, even the original creator agrees. It'll be made more transparent at some point, not sure when though because the original developer is quite inactive. Ahhh, so that's what happened to the issue I filed. Link to comment
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