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Vomit update


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Posted

Lol anyone else notice this? I just started up a big park and everyone starts vomiting like crazy. If you speed up a bit it sounds like a coughing concert xD.

(Notice the park rating drop)

59dbe9cecf98a_TheGreatCircle2017-10-0923-17-21.thumb.png.b45df4862188ac6a83a5ce4cbb226b84.png

Same happens in another park:

59dbeb7476f7a_HappyValley2017-10-0923-30-26.thumb.png.a3e77256b93e16ae9b85c717f92de8ec.png

Posted (edited)

The server that I play on has been having many issues with the newer builds in general. This particular issue is so severe we have to disable littering on an otherwise (usually) legit server. (And we still have the annoying cacophony of vomiting guests.)

 

We also have issues with a client crashing if you rename a ride anything more than a certain length and crashing if you demolish a ride while still constructing it. For the rename issue (or perhaps the demotion issue; forgot exactly which one I noticed the Task Manager with), the issue seems to be a memory leak of sorts, as when I went to the Task Manager to quit the game I think I noticed it taking up a whopping 6GB of RAM.

Edited by GigaG
Posted

Could one of you track down the exact version that broke this? Like: "version 12ab345 still worked correctly, but 6cd7ef8, which comes directly after, is broken."
It would greatly speed up solving this.

Posted (edited)

Edit: I quickly checked and the problem appears to start from 0.1.2 build b05bdf2

 

When I made the post (13 hours ago) is when i first noticed the problem. I would like to check the versions but sadly i have to go back to work now.  If i have time i can do it later today. 

I attached a save that can be used to see if the problem exists in the version you're using (But any big park will do). Just fastforward 1 or 2 months and the symphony starts.

The Great Circle 10.sv6

Edited by Deurklink
  • Like 1
Posted

I saw this in a park I was working on last night too. I thought it was because I didn't have any benches, but it seemed like every guest was puking, rather than the normal percentage.

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