Jump to content

Changing filters in Debug>Object Selection Crashes Game (May be fixed?)

Recommended Posts

So, pretty much the title, I say "may be fixed" as I am not using the most up-to-date dev version. After relaunching the game, the filters are consistent to what was set when it crashed.

Version: e3cf323

Crash files: None created

I'm experiencing this with my "Mine Train #47" map. Trying to deselect all unused objects in the scenario.

On a different note; maybe add a "Deselect all" button?

Edited by imlegos
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...