joshmarsilio Posted July 18, 2016 Share Posted July 18, 2016 (edited) I find that i can't do anything or can only do very little in 95% of all servers, while the people with privliges are making a giant mess! Something should be done to allow and disallow users based on skill, or just make it free for everyone so the more experienced players can just scrap the junk. Of course this will only be effective if the actual game is functioning properly and not getting clusters of guests stuck in one place etc... Edited July 19, 2016 by JarnoVgr Removed caps from title Link to comment
joshmarsilio Posted July 18, 2016 Author Share Posted July 18, 2016 You could assign each player a "score" based on their successes and this grants them better privliges. I dunno? Link to comment
X7123M3-256 Posted July 18, 2016 Share Posted July 18, 2016 It used to be free for everyone, then trolls came on and ruined everything. The permissions system at least helps cut down on that. You can still create a public server and give everyone every permission if you want to. 1 Link to comment
cascadia Posted July 18, 2016 Share Posted July 18, 2016 11 hours ago, joshmarsilio said: I find that i can't do anything or can only do very little in 95% of all servers, while the people with privliges are making a giant mess! Something should be done to allow and disallow users based on skill, or just make it free for everyone so the more experienced players can just scrap the junk. Of course this will only be effective if the actual game is functioning properly and not getting clusters of guests stuck in one place etc... Most servers require new players to ask the mods for permission to play to avoid trolls. Just ask a mod by chatting on the server. Link to comment
SensualEthiopianPolice Posted July 19, 2016 Share Posted July 19, 2016 20 hours ago, joshmarsilio said: You could assign each player a "score" based on their successes and this grants them better privliges. I dunno? You're literally asking for the impossible. You want a handful of devs to figure out how to make a computer create an objective score for something purely subjective. If they could do that, I doubt they'd be working on ORCT2. 1 Link to comment
Nubbie Posted July 19, 2016 Share Posted July 19, 2016 On 2016-07-18 at 11:32, joshmarsilio said: You could assign each player a "score" based on their successes 8 hours ago, SensualEthiopianPolice said: You're literally asking for the impossible. Actually it wouldn't be too hard and not impossible. All that needs to be done is create a voting system to rate players/give them a score based on commands/kicking score There are just two problems with it which would be inaccurate scores and requires central authority server (as anyone could modify the code to cheat) I would rather suggest a re-work of the permission system or more permissions to limit greifs 1 Link to comment
SensualEthiopianPolice Posted July 19, 2016 Share Posted July 19, 2016 2 hours ago, Nubbie said: Actually it wouldn't be too hard and not impossible. All that needs to be done is create a voting system to rate players/give them a score based on commands/kicking score There are just two problems with it which would be inaccurate scores and requires central authority server (as anyone could modify the code to cheat) I would rather suggest a re-work of the permission system or more permissions to limit greifs Direct Democracy has never been a good system. It caused Brexit. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now