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I want to make a park that encapsulates everything Negativland


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Crashing the game is easy- just build a coaster with a loop and switch track type to wild mouse. Making it spawn another process would require some sort of exploit (I'd be surprised if there wasn't an exploitable vulnerability somewhere with the way this game segfaults all the time)

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17 minutes ago, imlegos said:

There was a cash exploit, though I beleive it's patched in ORCT2.

It is indeed pathed now. Still I don't see how it could help, as a cash exploit doesn't open any other programs.

Edited by jensj12
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1 hour ago, imlegos said:

There was a cash exploit, though I beleive it's patched in ORCT2.

Yeah, that's not the kind of exploit I'm talking about. I meant something like a buffer overflow that can be used to manipulate memory, inject code and then transfer control to it. Also if you actually manage to do this you should probably, like, patch it or something. You don't want to be able to execute arbitrary code by loading a park.

Edited by X7123M3-256
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