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ziscor

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Everything posted by ziscor

  1. I've never worked on the Group Parks before. Can I participate in this? I won't be able to claim it frequently, but I'll try to do what I can when I do claim it
  2. ziscor

    Go-Karts

    Thanks for the tip! This becomes especially annoying when you're specifically trying to build a track that essentially wraps around your entire park. The scenario Karts and Coasters must be a queuing nightmare for guests!
  3. ziscor

    Go-Karts

    That would be good. What if before the race started, the game randomly generated a sequence of every guest to go to a station spot in such a way that all spots were used? Making a rudimentary permutation formula to factor in all possibilities and then randomly selecting one each turn would be one way to go about it. But then, this might clearly be harder to make than talk about it. Also, the gains might be too less for any dev to do this kind of work. At least now I know why the excess space was needed. PS: Also, another annoying problem with the Go-Karts is that in every turn, there's always one guest who will take one lap more than the rest. This kept all the guests(who were waiting "since ages" to get on it in the first place) waiting for that guy to get done so the race could begin for the next round of people. I've tried preventing this from happening, but it always happens none the less...
  4. ziscor

    Go-Karts

    I hope I'm not the only one who finds this unusual. The Go-Karts cars in Roller Coaster Tycoon don't take up all the marked spaces for cars in the station sprite(the station blocks at the very end, I mean) So usually you get about 5 less cars than what you could have. Perhaps later on this could be corrected? I'm not aware if this was done by Chris Sawyer intentionally due to some technological reason, but I feel like that all that extra space could be utilised. As it is, Go-Karts garner a lot of guests to it, so this could be helpful.
  5. Alright, so I tested it on the latest build and it still seems to be a problem. I'm wondering if this thing happens with anyone else... I could upload my park for you to check it out
  6. Hi again! Alright, so I had basically made a park and I was quite hooked on to it. I'll tell you now, I'm using a month old 0.0.4 build. I had used some cheats like fixing vandalism, clearing litter, renewing rides, etc. The strange thing I noticed was that some few guests would go on a ride the second time and come out with 0 Happiness. All would be well while they were on the ride, but as soon as they would come out the exit, they were ANGRY AS HELL. So I experimented with two guests isolated in a place with bare minimum things like a couple benches, bins, Food, Drinks, Restroom and a Merry-Go-Round. The first time they both went it, they came out with nearly full Happiness meters. The second time they came out, one of them was FURIOUS while the other was ECSTATIC. If someone wants, I'll upload the park I have if they wanna check it out themselves. In any case, I have uploaded a picture right after the second visit to the ride.
  7. @janisozaur, thank you for adding this issue over at GitHub.
  8. As the title implies, it's been a while and screenshots don't yet show the change in day color, and only look like Vanilla(at least for me). Is there any way to enforce the palette-filter into the screenshot? I have a lot of parks that look magnificent at night time, and I wanna keep those visuals in my pictures .
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