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imlegos

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Posts posted by imlegos

  1. Mechanics fix from exits in RCT2, not entrances, and seeing as the exit is not connected to path in the second screenshot...

    Also, mechanics forget their task if you pick them up, as it overides the "head to X" with the unplaced text.

     

    Likely, there's a wall infrount of the exit, since path objects don't obscure the collision of paths.

     

    Also, I recomend using Ctrl+S for screens instead of just prntscrn

    • Like 2
  2. Is it just me or does Weightless sound a lot like Minecraft Volume Beta (Specifically the Creative mode songs)

    PC and RCT2's soundtracks are such different takes, but both work extremely well. RCT is more about tying in with the theme park aspect of the game, while PC's is telling you to be creative with your work

  3. 13 minutes ago, TheMightyClem said:

    So more terraforming on our turns is okay - as long as we don't go over board- and the blocks outlined on the current map aren't hard boarders for builders? Am I reading this all right? If I see that spilling over onto another block is necessary for my build I'm okay to do so as long as it doesn't go too big?

    The rules state "Be reasonable" not "Stay in the grid". So, going beyond the grid laid out currently is a-ok!

    Besides, expecting someone to fit a coaster into just one of those squares is insane.

    • Like 1
  4.  

    1 hour ago, cascadia said:

    Which themes would you like GP6 to include?

    Mine    8

    I REALLY need to brush up on NCSO mine theming... I guess Minetrain #47 had a NCSO station I could emulate...

    Also, sports is at the bottom of the list, who didn't see that coming? It doesn't even have a wall set!

    • Like 2
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