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Posts
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Posts posted by giraty
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Nah it's fine, if you saw my park here (the Seven Flags Oberstone) you can see a splash boats ride cornering at 100 mph...
Nah stick if you're realistic builder or half-realistic
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I like the light effect but in my laptop whem I turn it on, the FPS drops to below 5 (yes, five) and option screens lags to come out
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Okay I have no problem, can't help the OCD
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3 hours ago, RedScope53 said:
But which one lol
Retro-style one, although it's slower than streamlined one, it looks better and with "disable vehicle limit" small monorail cars came into consideration for long transport
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I usually uses monorail because it's fast and have lots of capacity
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Oh btw I can't load the save file, when I clicked on the save, it immediately returned me back to title screen
EDIT: After I put the sc6 now the sv6 loaded, phew
The park: Simple beginning and anyone can reprofile the area around park entrace, before the hegde barriers area
The OpenRCT2 Group Park 5.01.sv6
Claimed: -
Queue: @Jochem , RedScope53, Wuis, Tune, YoloSweggLord, TCE, Cascadia, jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack, giraty
Missed:- 1
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26 minutes ago, Broxzier said:
You've got 24 hours to claim it, then 48 hours to work on it, so you've got plenty of time.
Okay then
Claimed: giraty
Queue: Jochem, RedScope53, Wuis, Tune, YoloSweggLord, TCE, Cascadia, jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack
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48 hours right? I'll be back to my lappy in 24 hours (hopefully) so please be patient
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Trying to do TTD/Chris Sawyer's Locomotion on ORCT2 huh..... As long as you're patience enough for 9 mph/15 kmh trains
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Looks like a good plan and I found an inspiration of doing small rivers now
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Claiming..... I want to give a try
Edit: Done, I don't really have much about landscaping too much without any rides to implement with....
Changelog: Just trying to do a good entrace
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Ah I see, thank you!
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17 hours ago, X7123M3-256 said:
The code you're looking for is here. Water only has 5 bits of precision, so it does not have the same range as the base height (which is a byte). Therefore, the water height is limited to about 1/8th of the max land height.
1/8? Max land is 64, max water around 22-25 I forgot. that's around 3/8
I hope it can be changed, I hope, if can't then I can use water tile scenery
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With land maximum height raised to 64, can water also be increased to 64? Who doesn't want to have Angel Falls in their park? Or long long river? I tried to find it within codes but failed to find it
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1 hour ago, Broxzier said:
I think you can achieve it with the tile inspector too, when you build the paths at the same height first, then lower them.
I see a group park with entraces doing that
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I'm not a proper realistic builder so why not having a 32 racing coasters....
@X7123M3-256 Wow such a beauty.
How do you do it or where can I read the otsdarva's way?
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I'm always interested but never actually joined so....
I think it's better to start with some little landscaping
For the objects maybe only from WW, TT, and UCES, those are the biggest most known expansions
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I also recently get assertion failed.... Try to click the truck ride just as you open the save. I'm using 0.0.6, park imported from RCT1
EDIT: Now a cheshire cats ride also gives same issue. This is not the case for racing cars and sportcars
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Magnificent! Booster galore! Thanks for all people involved!
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18 hours ago, zaxcav said:
@giratyDouble check the sync option on Giga Coaster 2 (yellow coaster on blue track). When I opened the savegame you posted it has not got the sync option ticked. After I ticked it, all 4 coasters were syncing fine for the next few runs that I watched.
Oops..... fixed, thank you!
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So this is my park that I have worked since last month. I can say it's not fully done yet, still want to put some scenery and fill the quiet part of the park.
Note the 4 racing giga coasters seems only synchronized for 3 of them despite all synchronize station option are checked
Uses custom objects.
Giant screenshot:
What do you think about it?
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