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cascadia

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Everything posted by cascadia

  1. cascadia

    Group Park 3

    Found some more pathing issues. Here's the complete list: -Exit path and scenery at Ol' Timers' edit needs to be fixed. -A bridge across the river by Riverside Bounce (starting at the little plaza and boardwalk in front of it) and tunnel under Resolver to connect the two main paths by each ride needs to be built. -The riverside path on the undeveloped side of the river needs to be extended to the new Asian themed area. -Drinks Stall 1 needs to be rebuilt so that it actually connects to the path. -Burger Bar 1 needs to be opened.
  2. cascadia

    Group Park 3

    The files are all in this park: Glass Factory Outlet.sv6
  3. cascadia

    Group Park 3

    Will see if I have one when I get home.
  4. cascadia

    Group Park 3

    Current queue with @Yimmy joining: Claimed: -Queue: @Dan, Broxzier, jensj12, Cascadia, Wuis, YimmyMissed: @imlegos, @SuperVarken, @ziscor , @Philmon11
  5. https://kev.inburke.com/slides/coasters/ This is interesting, although he doesn't run the genetic algorithm very far and forgot to take into account underground parts, water, scenery, landscaping, interlocking, and crossing under other paths and rides in that section of the park.
  6. cascadia

    Group Park 3

    Screenshots from last night's multiplayer session: Here is a medieval themed area, along with a sci-fi area called Futureland (built by Vape Lord and Jared, respectively): That black and red coaster on the right side is King of Red Lions, by daddy sakurai, who managed to build a decent ride without the use of banking. Everyone, a long round of applause for this promising newbie! A trio of coasters here (The blue coaster is Gigacoaster By Travis, the red one is Red Menace by someone I can't remember, and the white one is Sidewinder, which is also by someone I can't remember): @SensualEthiopianPolice built his white Racer coaster in the lower corner. Yimmy, a relative newbie, built Quadrifax, (that small black coaster) which was hampered by the fact that it's slightly over the intensity preferences of most guests, but when intensity is disabled, guests love it. Congrats on a good design in a small space. Foresh built Crimson Rails, a rail coaster that goes past a lake and through waterfalls. That coaster in the lower right hand corner is Boomerang- I don't know who built it. And finally, the area I've been saving for last: Shipwreck Bay, by FredDurst. I really hope he joins this forum and thread, because his theming and scenery work is excellent and would make this park even better with his rides and themed areas: Even when incomplete, you can see he has talent. The log flume is YARGH!, there are food and drinks, plus a restroom, a Jolly Roger Slide and Pirate Ship ride, a mine train ride named Blackbeard's Treasure Chest, and an LIM Launched Coaster named The Flying Dutchman.
  7. cascadia

    Group Park 3

    Also, to whoever gets the next turn: There is a pathing issue at Ol' Timers' exit. Please fix it and also use zero clearance to restore any scenery you deleted. There are also pathing issues at Riverside Bounce (build a bridge across the river and tunnel under Resolver to fix it) and at the new Asian area (easily fixable by extending the riverside path to meet the Asian area).
  8. cascadia

    Group Park 3

    Nice work, Wuis! Great job on fitting three rides into such a small area!
  9. GOG ( https://www.gog.com/promo/20160527_weekend_promo_atari_codemasters ) has RCT2 on sale for just $2.99. It's a DRM-free version with downloads, so if you are just lurking around since you don't have RCT2 but want to get into OpenRCT2 or don't have the expansion packs but need them to get into multiplayer, now is the time to get a copy for cheap. RCT1 is only $1.79, and RCT3 is only $5.99, if you're interested in getting those as well.
  10. cascadia

    Group Park 3

    Here is the final version of the multiplayer park: ORCT Group Park Multiplayer 2.sv6
  11. cascadia

    Group Park 3

    The server will be up for a few more hours (the name is [Public]: Public).
  12. cascadia

    Group Park 3

    Will do so once I get done with tonight's session. Only had about an hour last night, so not surprising. As I said last night, clone rides are the best rides (and clones)!
  13. cascadia

    Group Park 3

    @ziscorHere is the file for the multiplayer version of the park I hosted on a server last night: ORCT Group Park Multiplayer.sv6
  14. cascadia

    Group Park 3

    @imlegos Here's the zip line coaster. http://www.nedesigns.com/topic/27291/inthemanuals-custom-objects/ If you're having trouble downloading it because of not having an account on NeDesigns, I can post the file here, if you want me to.
  15. cascadia

    Group Park 3

    I think it's based on the Mini Suspended, but it's a complete coaster, not just a ride vehicle.
  16. cascadia

    Group Park 3

    How about a zip line coaster? It's exactly what it sounds like- peeps ride a zip line hanging from it. I can post the ride file if you want me to.
  17. Hello! Take a look at the group park in the Parks section of this forum- we take all skill levels and we could use some new people! Thanks for joining!
  18. cascadia

    Group Park 3

    Was hosting a server tonight and randomly chose a file for the server. It turned out to be the latest version of this group park. Everybody that came praised the park, and I plan to upload an unofficial park update tomorrow night (that will not be an official turn) showing what these people did.
  19. cascadia

    Group Park 3

    What do you like to build?
  20. cascadia

    Group Park 3

    @imlegos and @ziscor : Philmon11 and SuperVarken haven't been on for quite a while, so if you want to claim, now would be a good time to do so.
  21. cascadia

    Group Park 3

    Updates this time: -Fixed a bunch of pathing problems, including building tunnels under The Grand Tour and Ol' Timers (with themed entry areas to fit in with the rides). -Added a bunch of benches, trash bins, and lights to these paths and various other areas. -The pirate building is the one that Chef Beef's Belief Burgers is in, right? If so, I did not touch it on previous turns, but did fix a pathing issue there that turn and patched all the holes I made. Feel free to redesign this to look it look much better. -Constructed a new maintenance building for the park by the river near the park HQ, along with a study concrete bridge for trucks to drive over. It includes restrooms and a new ride, a ball play area named Behind The Scenes Park Tour (meant to represent a, well, behind the scenes park tour). Note the easter egg involving park staff being trained on certain aspects of coaster repair! Not my best work- feel free to improve it. In particular, if anyone has any parking lot gates they can add to the entrance to the parking lot there, that would be great. -Another new ride is by the river closer to Monster Jam and the mountain- it's a bouncing cushion that peeps can jump up and down on. Upstairs in the same building is a rental space for bouncing parties and other events. The building is made of very strong Plexiglass to provide for excellent views of the river and mountain. -Renamed a bunch of decorative rides and rides part of other rides that were not named to reflect their functions. -Reopened Dark Matter as a long test run didn't show any problems with it. -Added Chris Sawyer's RCT Experience, a motion simulator allowing groups of 4 guests at a time to build their very own (quick) mini virtual theme park and ride a coaster in it (think a virtual reality stripped down version of RCT2 in full 3D). It's near Kiddie Kingdom by Water Rush. -Added a clothing store called Doge Clothing ("Many Bargain, Such Saving") selling hats, shirts, and sunglasses to the food court by Kiddie Kingdom for parents who are waiting for their kids and trust them enough to not watch them. -Made the windows at Sealions! The Show brighter. tl;dr Built one small new area (the maintenance dept.), added a bunch of improvements all over the park, and built a few rides in existing areas. Claimed: Queue: @Philmon11, Wuis, Dan, Broxzier, jensj12, Cascadia Missed: @imlegos, @SuperVarken, @ziscor The OpenRCT Group Park 3.43.sv6
  22. cascadia

    Group Park 3

    Update: Built some paths to fix the pathing issue; added some lights, trash bins, and benches to them.
  23. cascadia

    Group Park 3

    Claimed: cascadia Queue: Philmon11, Wuis, Dan, Broxzier, jensj12 Missed: Imlegos, SuperVarken, ziscor Will fix that pathing issue.
  24. http://www.tt-forums.net/viewtopic.php?t=53624 Not a primary source, but it does contain links to other sources.
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