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Dan

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Posts posted by Dan

  1. I'm sure we can easily have the path run down the right hand side of the ride, merging off from where the monorail track passes overhead? I'll try and find a way to have it run down the left side once I've taken my next turn and worked on my next ride.

  2. Apologies for the lengthier turns, juggling work, uni, organising the abroad park trips I have this year and dabbling in this park are somewhat of a difficult yet enjoyable task. Anyway,

    Introducing T'chaka River, a gentle river cruise through a serene yet mysterious jungle, including an indoor cave segment and a waterfall section. I intend to save the empty space near the entrance plaza for my next project.

    Anyone is free to have an attempt at making a better effort at the foliage than I feel I did on one of their turns.
     

    Claimed
    Queue@jensj12, Wuis, Broxzier, Ziscor, Philmon11, Dan
    Missed: CoasterMaster, CAVIAR, qbbq, imlegos

    SCR5.png

    The OpenRCT Group Park 3.17.sv6

  3. 3 hours ago, Broxzier said:

    I have time now. :)

    Claimed: jensj12
    Queue:  Wuis, Broxzier, ziscor, imlegos, Philmon11
    Missed: CoasterMaster, CAVIAR, qbbq

    @Dan: Don't forget to add yourself to the end of the queue after your turn if you want to take another turn of course.

    Yeah, forgot to put myself back on. Thanks!

  4. A few minor tweaks to Kiddie Kingdom (hope you don't mind, @Philmon11, feel free to revert if they aren't to your taste):

    - Coloured each separate locomotive on the Kiddie Express.
    - Repainted the raised section of track to more authentic wooden colours.
    - Added a hedge around the paving perimeter to stop those pesky kids escaping.

    My own addition this time round is Motion Raiders, a 4D cinema situated inside a large modern building with plenty of natural light able to seep in for guests waiting for their turn.

     

    Claimed: 

    Queue:  @ziscor, imlegos, Philmon11
    Missed: jensj12 Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis

     

    SCR1.png

    SCR3.png

    The OpenRCT Group Park 3.10.sv6

  5. Lacking motivation at the moment, having it all drained by the real world! 

    I'm sure it'll be greater in length next time, as I also want to put a bit more theming into the coaster.

  6. Introducing Dark Matter, a relatively compact Intamin Megalite.

    A few additional benches and the completion of the fencing around Ghosts & Gardens are also the latest developments within the park.

    Claimed: -
    Queue: @ziscor, qbbq, imlegos, Wuis, SensualEthiopianPolice, Philmon11, jensj12, Broxzier, Dan
    Missed: CoasterMaster, CAVIAR


     

    SCR5.png

    The OpenRCT Group Park 3.05

  7. Definitely against having a flat park, I reckon we should generate a few landscaped templates and mutually agree on which to start with.

    As for custom rides, I'd be all for it as they'd make the park feel a little less generic in places and broaden the possibilities, but not an extensive usage of them.

  8. 5 hours ago, anonymous19 said:

    I would really enjoy something like being able to spawn a bunch of guests at a time. I also just downloaded it today so there may be something like that already. 

    There's the 'Large Tram' cheat that spawns between 500-1000 guests per click.

  9. 17 minutes ago, RuneLaenen said:

    Yes it's an error in the latest build. Please download an older version at the moment to play. Developers are working on it.

    Which build do you advise, as I have attempted to revert to the previous 4 dev builds and the last stable build, yet the message still persists.

  10. I was just about to post a similar topic, I'm also having this issue:

    Kd2uJ5B.png

    TI9lQ1B.png

    I'm currently using 0.0.4 build 1675. I've tried reverting back to a few previous dev builds, only to be greeted by the same message. The same happened when attempting to revert back to the previous stable build also.

    OS: Windows 10.

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