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Posts
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Everything posted by Dan
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Shall be uploading the park shortly, on my way home.
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Will be finished and have the file uploaded at some point tomorrow. :)
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Claimed: DanQueue: Wuis, Broxzier, imlegos, ziscor, jensj12Missed: Philmon11
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Ooh, looks great! If @Wuis isn't ready to claim then I'll take my go?
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I'm sure we can easily have the path run down the right hand side of the ride, merging off from where the monorail track passes overhead? I'll try and find a way to have it run down the left side once I've taken my next turn and worked on my next ride.
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Apologies for the lengthier turns, juggling work, uni, organising the abroad park trips I have this year and dabbling in this park are somewhat of a difficult yet enjoyable task. Anyway, Introducing T'chaka River, a gentle river cruise through a serene yet mysterious jungle, including an indoor cave segment and a waterfall section. I intend to save the empty space near the entrance plaza for my next project. Anyone is free to have an attempt at making a better effort at the foliage than I feel I did on one of their turns. Claimed: Queue: @jensj12, Wuis, Broxzier, Ziscor, Philmon11, DanMissed: CoasterMaster, CAVIAR, qbbq, imlegos The OpenRCT Group Park 3.17.sv6
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Claimed: DanQueue: Jensj12, Wuis, Broxzier, Ziscor, Philmon11Missed: CoasterMaster, CAVIAR, qbbq, imlegos
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Yeah, forgot to put myself back on. Thanks!
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A few minor tweaks to Kiddie Kingdom (hope you don't mind, @Philmon11, feel free to revert if they aren't to your taste): - Coloured each separate locomotive on the Kiddie Express. - Repainted the raised section of track to more authentic wooden colours. - Added a hedge around the paving perimeter to stop those pesky kids escaping. My own addition this time round is Motion Raiders, a 4D cinema situated inside a large modern building with plenty of natural light able to seep in for guests waiting for their turn. Claimed: Queue: @ziscor, imlegos, Philmon11Missed: jensj12 Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis The OpenRCT Group Park 3.10.sv6
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Should be another hour two away from uploading. :)
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Claimed: - Dan Queue: ziscor, imlegos, Philmon11Missed: jensj12 Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis
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I'm fine if anyone wants to have a stab at moving the coaster
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Lacking motivation at the moment, having it all drained by the real world! I'm sure it'll be greater in length next time, as I also want to put a bit more theming into the coaster.
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Introducing Dark Matter, a relatively compact Intamin Megalite. A few additional benches and the completion of the fencing around Ghosts & Gardens are also the latest developments within the park. Claimed: -Queue: @ziscor, qbbq, imlegos, Wuis, SensualEthiopianPolice, Philmon11, jensj12, Broxzier, DanMissed: CoasterMaster, CAVIAR The OpenRCT Group Park 3.05
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Throw my hat into the ring for this one if you'd please.
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Definitely against having a flat park, I reckon we should generate a few landscaped templates and mutually agree on which to start with. As for custom rides, I'd be all for it as they'd make the park feel a little less generic in places and broaden the possibilities, but not an extensive usage of them.
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Flying Aces Polling/Voting Or Somekind Of It
Dan replied to WobblyRails's topic in Small Talk and Offtopic
Coasters are always slower during the testing period than when they are fully operational, I expect this to be a lot faster in the coming weeks. -
Sounds interesting, throw my hat into the ring for this if you please.
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There's the 'Large Tram' cheat that spawns between 500-1000 guests per click.
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How could I forget Alpina Bahn! Perhaps not quite worth the number 5 spot, but definitely up in a top 10!
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So on a spin from the Top 5 Favourite Roller Coasters topic, I'd be interested to see what everyone's Top 5 Hated Roller Coasters are. Rides that you simply cannot bare to experience or would begrudged to ride again. Here's mine: 1. Wild Mouse @ Blackpool Pleasure Beach 2. Bandit @ Movie Park Germany 3. Furious Baco @ PortAventura 4. Vekoma SLC @ Any park that has one 5. Primeval Whirl @Animal Kingdom
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It happens both on fresh games as well as old saves, and in multiplayer also.
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Which build do you advise, as I have attempted to revert to the previous 4 dev builds and the last stable build, yet the message still persists.
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I was just about to post a similar topic, I'm also having this issue: I'm currently using 0.0.4 build 1675. I've tried reverting back to a few previous dev builds, only to be greeted by the same message. The same happened when attempting to revert back to the previous stable build also. OS: Windows 10.