FunkyDuckie404 Posted March 3, 2019 Share Posted March 3, 2019 Whenever I try to join a multiplayer server, it says "Network Desync detected". Is this an error? If so, how can I fix this? Link to comment
jensj12 Posted March 4, 2019 Share Posted March 4, 2019 You can’t fix it, only the devs can. Just keep playing as if it never happened. When you notice significant differences between you and the server, simply reconnect to fix all issues caused by the desync. If the game always throws the desync error immediately, it may be false alarm, but that will be fixed soon. 1 Link to comment
Broxzier Posted March 4, 2019 Share Posted March 4, 2019 In the options window there's a setting to stay connected when a desync occurs. It's advised to not keep playing for too long after it happens, because you may end up with something completely different than what's on the server, most noticeably sprite locations (vehicles, peeps, etc). If you happen to know how to cause desyncs, please let us know. Tracing the source of what causes them is a difficult task, so any information you can give us helps to fix them. Link to comment
fons_mol Posted April 8, 2019 Share Posted April 8, 2019 (edited) With me the desyncs happen when: The host (not always a user) places benches, decorative items, employee, changing the zones of the employee, during the building of roller coasters (most of the times). But the weird thing is that sometimes these actions do not lead to a desync, but mostly when done twice or three times in a row. I hope that helps Broxzier Edited April 8, 2019 by fons_mol 1 Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now