Chopkinsca Posted July 2, 2017 Share Posted July 2, 2017 I've been noticing a few odd things with worker patrols, but haven't really been able to recreate them. There is one I can get to happen any time though. Open Katie's World (RCT1 scenario). Go to the big coaster (The Storm) and select the handyman. Now place a patrol path. If it isn't just me, some other patrol highlights should show up. In my attached image, I only placed patrols over the paths. Link to comment
jensj12 Posted July 2, 2017 Share Posted July 2, 2017 (edited) I've seen some more reports about odd drawing issues, this might be related (patrol zone edge shouldn't be cut off like that). Since this is a bug report, can you please post the version number you're playing (and if the game updated, check if it still happens)? Edited July 2, 2017 by jensj12 2 Link to comment
Chopkinsca Posted July 2, 2017 Author Share Posted July 2, 2017 Ah right, I knew I forgot something. This happens in v0.0.8 build cb28381 1 Link to comment
janisozaur Posted July 3, 2017 Share Posted July 3, 2017 Does it happen on c9b5ec4172668781f5b4cf7d2862e08cda27e290 too? Link to comment
Broxzier Posted July 3, 2017 Share Posted July 3, 2017 @Chopkinsca You can find the build for c9b5ec4172668781f5b4cf7d2862e08cda27e290 here: https://ci.appveyor.com/project/IntelOrca/openrct2-ject9/build/0.0.8.8865/job/7ik6g4pyrpwtng4x/artifacts Link to comment
Chopkinsca Posted July 3, 2017 Author Share Posted July 3, 2017 51 minutes ago, janisozaur said: Does it happen on c9b5ec4172668781f5b4cf7d2862e08cda27e290 too? It still happens on that build. Link to comment
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