The OpenRCT2 Forums have been archived. Registrations and posting has been disabled. Jump to content

andy55699

Members
  • Posts

    85
  • Joined

  • Last visited

Everything posted by andy55699

  1. Partly I think. Since some guests are actually able to reach the oasis to access the ride they are heading to through the underground paths. Others who are not able to are wandering around the information kiosk at the entrance area.
  2. It has always been like that from original RCT. Not sure how it can be changed through coding though.
  3. I found these thrill rides in the object selection list. I'm wondering what are these thrill rides for? Are they just for fun? 😅
  4. I realize there is a interesting phenomenon in OpenRCT that once a new popular ride is open(usually roller coaster), it would attract a lot of guests and drag a lot of guests towards the area around the new ride, making the rest of the part of the park more empty. Compared to the original RCT, this phenomenon is much more prominent in OpenRCT. Sometimes it is a bit annoying that some area of the park is too crowded and some is too empty. Is it true that there are some adjustment behind ?
  5. Windows 10,64-bit OpenRCT2, v0.3.5.1 (61c67af) provided by GitHub Do you guys also experience this problem that guests(staff as well) cannot pass the desert area in the middle to reach the oasis that they do not use the underground passage? I have tried different methods. Apart from the existing underground path, I also tried the overhead bridge, or turning the grids with the underground path to "owned land " grid. Either of them work out. Attached please also find the saved park at the bottom. 7af) provided by GitHub 1774240503_Oasisbug.sv6 1809076673_Oasisbug2.sv6
  6. The bug also exists for newly built flat rides. Bug - Great Wall of China.sv6
  7. Operating System - windows 10,64-bit OpenRCT2, v0.3.5 (b9bc8d0) When building paths across some small scenery items such as shrubs, some of the scenery items are not deleted automatically as normal. Shrub bug.sv6
  8. The full version is OpenRCT2, v0.3.5 (b9bc8d0) .
  9. Operating System - windows 10,64-bit OpenRCT2, v0.3.5 I have installed the latest patch 3.5 but somwhow I still encounter this bug. Fix: [#15197] Cannot place flat ride after removing it in construction window. This bug is similar to the shop relocation bug before which is fixed. https://forums.openrct2.org/topic/5695-bug-cannot-relocate-a-shop-properly/?tab=comments#comment-26392 Attached please find the screenshots and the saved file. Should i report this in Github as well? 2063137970_AyersAdventure.sv6
  10. The problem still presists for me today. Not sure if it's related to the new patch of update.
  11. Operating System - windows 10,64-bit OpenRCT2, v0.3.4.1 (eba2041 on develop) Whenever I closed the window in track designs manager, openRct will collapse. Does it happen to anyone else?
  12. Operating System - windows 10,64-bit OpenRCT2, v0.3.4.1 (eba2041 on develop) I encounter a bug when rebuilding/relocateing a stall/shop. The stall/shop cannot be demolished in the first step and I can only choose a new location to build the stall. However the original shop stays. Therefore 2 identical shops are built. When I demolish the new shop, the old shop is also demolished. You could find the saved file, as well as the screenshots in sequenece below. Thank you! Six Flags shop bug.sv6
  13. Thanks so much guys! 😀😀😀
  14. Hi guys! I have a problem in generating stats/ test results of a roller coaster. It simply cannot complete the stats. I have gone through a number of old threads about the same problem but still could not solve it on my own. It would be great if you can help me and take a look on my ride - Botanic Mine Train Coaster which I did not build with any cheats. Botany Breakers.sv6 Thanks a lot!:)
  15. Currently if I put outdoor flat rides underground, it doesn't make it an indoor ride. Is it a nice idea to make this possible? 😁
  16. Just realize now if you turn the number of laps to 0 with cheats(Show all operating modes) , then the winner of Go-karts would NOT have 1 additional lap to run!
  17. Hi all! Do you know if it is possible to edit "highscores.dat" (the log file that shows the tick of the scenario list that you finished the scenario.) Since I have entered some wrong names/ didn't enter one.........the lines in the list appears as "The scenario is finished by ???" So I wonder is there a way that I can I edit it? Thank you!
  18. Hi guys do you if the following shops are actually selling food or drinks? Meatball Soup Stall Sujeonggwa Stall Witches Brew Soup Wonton Soup Stall In real life, they are kind of food and drinks at the same time.
  19. Hi all! Do you know where is the log file location of winning scenarios? (I'm sure if it's the right name to call it, but it's the log file that shows the tick of the scenario list that you finished the scenario.)
  20. Oh ya! It works. Thank you!
  21. Hi all, I got a problem in "Stimulate Ride" function. It's not working sometimes when I'm testing the roller coaster which circuit is not complete yet (which is supposed to work well even the ride isn't complete). There will be a pop-out warning saying "the circuit is not complete". Is there anyone having the same issue? Thank you!
  22. Hi guys I have 2 questions/suggestions about Go-karts. 1. The winner of Go-karts always have 1 additional lap to run. If the track is long, it would take a lot more time before the next ride can start and greatly affect the throughput. Is there a possibility that this mechanic is changed? 2. Even with the cheat, the maximum number of cars in Go-karts is always 31 no matter how long the station is. Is it also possible to modify this?
  23. Dear all, I found out that several paths in original RCT1 added attractions pack - the red and green tiles (well not grey tiles) - are missing in OpenRCT2. How can I retrieve these files and put them back into the game? Thank you!
×
×
  • Create New...