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Wuis

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Posts posted by Wuis

  1. Claimed: -
    Queue: @jensj12, Wuis, Yimmy, RedScope53, Dan, Philmon11, Broxzier, ziscor
    Missed: @imlegos@WobblyRails , Wilburg22

    • Removed SuperVarken from the missed turn list, as he hasn't been online since May.
    • Moved Wilburg22 to the missed turn list as he hasn't responded in the 24 hours.

    @jensj12 Make sure you use the .57a version! ;) 

  2. @cascadia May I do an adjustment to the roof of the Skid Row Mice station in my upcoming turn? Got an idea! :D 
     

    Edit:

    No problem opening the file, if it doesn't open, close the game and it'll probably add the items when restarting the game. (Atleast that seems to be the case most of the times)

  3. If I take my next turn is it cool to use for example the area between my two asian bits and besides that theme existing rides, let's say Phil's ride or the rides of Yimmy? 

    If so, @Yimmy If I require to do so for theming sake, may I replace your rides to different spots? ( around that area) and

    @Philmon11 Do you want me to adjust the coaster a bit to get it into the accepted space? Or atleast out of other attractions space?

    Also just noticed for the first time that someone connected the backstage parts at the entrance to the main path. x)

    On another note, the yellow color doesn't fit most spots where the monorail passes by and this can be adjusted by color schemes.

  4. I'm going to end this turn, the last hours are kinda dragging on right now. Usually I would spread this over 3 days or a week, but that isn't really possible right now. You can destroy everything surrounding the coaster if that object else would conflict with your own attraction. Only the station area is "Protected" (Straight splash bit before last hill, Storage Track, Station, Lake etc. You get the deal). Quite happy with the station, as I just started placing walls and it ended up like this. Only thing that I got from an actual Chinese building are the roofed balconies. (which still look way different.

    • Build Qin Dynasty, a hyper coaster
    • Made track of Cascadia's Venetian Boat Ride invisible
    • Added several gates to accompany supports above paths
    • Widened the path to the Hogwarts Castle

    I thought no path issues would occur with the path I expanded, sorry in advance if it did.

    SCR165.png

    SCR166.pngSCR158.png

    Claimed: -
    Queue: @Yimmy, RedScope53, WobblyRails, Dan, Broxzier, ziscor, Cascadia, wilburg22, jensj12, Wuis
    Missed: imlegos , SuperVarken, philmon11

    EDIT: (Forgot to open coaster and added new save file)

    The OpenRCT Group Park 3.50a.sv6

    happened when opening Qin Dynasty for a second: SCR161.png

    *New save file changes:

    • a temporary path alongside the coaster
    • 2 handymen, one for the coaster, one for the temporary path
    • Somewhat further in time, so the masses (the 321 people) have mostly left

     

  5. Update 5, "Dinner is ready":

    SCR156.pngSCR157.png

    On the agenda are:

    • Trees to hide my stuff
    • Fixes
    • More trees
    • small decorations here and there
    • Did I already mention the trees?
  6. Well. I think I leaf ( :P ) most of it as a tree festival, there are just some tiny spots that might require some theming work.( The first two drops, the supposed to be hammerhead turn, block brakes, splash area, brakes and ofcourse the station) This so I don't have to go do a heck amount of work and people don't have to hesitate building there. I think I will expand the main path and hope nobody builds a rainbow-themed coaster or anything between the coaster and the area(As I supposed not being able to also get that bit), so I can either build a dojo, a pagoda or a garden in that area. 

  7. 55 minutes ago, cascadia said:

    Looks much, much better. :D

    Also, a few issues I found (not related to anything Wuis did):

     

    There's a path leading towards the castle that's dirty and needs janitors.

    Riverside Spa and Inn needs to be opened.

    On it!

    UPDATE 3:

    SCR154.png

    • Added supports to the lifthill Shall I continue such through the whole coaster?
    • Corrupted the track tiles of the Riverside Venetian Boat Thing, so now they're gone. @cascadia You might still want to add something along the lines of a buoy(?)
    • Added a janitor to the suspiciously dirty path
    • There's a picture that explains smaller things. :P 
  8. UPDATE:

    SCR151.pngOld!!!

     

    Comments? Too long? Too wide? Too high? Not enough interaction for you guys?

    UPDATE 2:

    SCR152.png

  9. SCR148.png

    SCR149.pngSCR150.png

    Update(wip):

    I will make a huge hyper coaster, as I think I noted earlier. I already claimed the park this evening to build the coaster so you can give your opinions about it. (Have not done terrain colours as I'm not sure yet.) 

    Things that are still planned doing are pretty much all things there are, terraforming, supports, decoration and trees for when not confident. It's a bit big, I will give you that, but I am open to changing things, these are:

    • Moving the track more towards the border, which though will lead to a connecting garden because I still want it to be part of the Asian area.
    • Somewhat shortening the track, lowering the first drop and pretty much let the coaster start from the first block brakes
    • Redoing any track part that is disliked, taking any further suggestions that I've obviously not come up with

    Gimme all the ideas you have, from names, colors to layout advice and whole story backgrounds. If it ends up that we don't want such huge coaster at all, I will work on something else, there are still great coasters that aren't in this park yet. Like an inverted coaster, a fast pace woodie or a launched coaster. I just had this in mind, so that's what I build. But if it's a bit too much I totally understand so, cause it's kinda big. But I'll wrap it up here, even though I could tell you all about the coaster, it would just be a drag to read. :P 

  10. Claimed: Wuis
    Queue Yimmy, RedScope53, WobblyRails, Dan, Broxzier, ziscor, Cascadia, wilburg22, jensj12
    Missed: imlegos , SuperVarken , Philmon11

  11. 14 minutes ago, jensj12 said:

    Claiming!

    Claimed: jensj12
    Queue: Wuis , Yimmy, RedScope53, WobblyRails, Dan, Broxzier, ziscor, Cascadia 
    Missed: imlegos , SuperVarken , Philmon11

    ehehe ninja'd :<

  12. Looks really cool! Only concerned about the guests already getting lost at the entrance because they have to find another way around. Excited to see what the blue queue brings! :) 

    • Like 1
  13. Kinda my bad too, I just have no idea what to do with the paths or how to find them. Yes, I've seen them before and know they exist but I usually stumble upon them because I make a whole park on my own and now I kinda don't.

  14. It's okay, you have 48 hours after claiming so you would only be at 39 hours so no biggie. It's just that we care knowing you haven't died or anything is holding you back, also if you did anything relevant for the eye in the first 24 hours a small update involving a picture is nice. 

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