jensj12 Posted January 11, 2016 Posted January 11, 2016 I was looking through the Community Park V2.50 and suddenly noticed the log flumes stopped loading passengers, even though it's opened and fixed. When saving it for further inspection, the entire game crashed. I noticed stuttering sounds quite a few times before the crash (more often than only when autosaving). It crashed just before the next autosave, so I only have one from 5 minutes before this happened. autosave_2016-01-11_19-59-20.sv6
jensj12 Posted January 12, 2016 Author Posted January 12, 2016 I noticed many more rides have the same issue. Visible on Superb Subs, the river rapids ride and Original Round Car Trip in the save Subs_FAIL. Also got a few ton more crashes, and the autosave attached immediatly crashes when loading (or after unpausing if loaded with the game paused). Note that all land/attractions are one tile off, while the vehicles remained in the same place (resulting in being shown off the track). The game also crashes after a while in all other scenario's I've tested (including an official scenario completed in the original game). I guess both are related to the new vehicle_update decompilation. Subs_FAIL.sv6 autosave_2016-01-12_20-59-39.sv6
Duncans_pumpkin Posted January 14, 2016 Posted January 14, 2016 Okay I've fixed the unloading issue expect a new build soon. You will need to restart the rides to be able to fix your save though but it shouldn't happen again.
Duncans_pumpkin Posted January 14, 2016 Posted January 14, 2016 The autosave instant crash the save is completely broken i can't fix it sorry. It looks like the map elements have become corrupt and shifted about. If you can reproduce it on the builds that come out later today can you reply cause there was a fix today that might cause maps to corrupt.
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