Dirxess Posted October 17, 2015 Posted October 17, 2015 Hello there! Thank you for the beautiful project! It is awesome! I do have a (what seems to me) simple suggestion. I managed to reach my small scenery limit, and I'm already in-game. It would be very helpful to not only be able to load a (scenery) object into the game, but also to unload others that you don't need (there are quite a few objects on my scenery list that I decided not to use). So: would it be possible to implement the function:unload object <xx>Or did I maybe miss anything? Anyway, thanks a lot!!
Gymnasiast Posted October 18, 2015 Posted October 18, 2015 - It is certainly possible to introduce one, and I can imagine a few use cases for it- The average user would normally use the object selection window (open object_selection in the console or using the debug tools) to change the selection, though that one still has some issues with some parks.
Dirxess Posted October 18, 2015 Author Posted October 18, 2015 Thanks, that's absolutely perfect. I didn't know that. I searched for a documentation but couldn't find any. Is there a list of commands or something about the console/debug tools?
RuneLaenen Posted October 19, 2015 Posted October 19, 2015 'help' shows a list of available ingame console commands.View image
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