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Issue with peeps in the maze


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Hi everyone,

I'm wondering about something strange I've seen with mazes (this is the case both in the CD versions and in Open RCT).

Let's say you have a path which goes past the exit, i.e. the exit isn't the termination point of a path but rather on one side of a path..  Some of the guests will stomp on past the exit as if it wasn't there.  Why is this?  I can attach a screenshot if it helps.

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