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v0.3.2 on Old School Mac OS 10.11.06


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I'm afraid so, yes. Apple is generally slow to implement new stuff, so supporting macOS versions older than 10.13 would have meant leaving out the plugin system.

0.2.6 is the last version that supports macOS 10.11. Another option would be to run the Windows version through Wine, but that won't work with multiplayer.

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Ahhhhhhhh  lol!   RIP.     My journey of updates has come to an end for the next six months, all good, I'll survive.   Any word on OpenRCT2 with Mac ARM chips and operating platforms?    I'd like to know ahead of time before I upgrade.     Thanks! 

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According to https://www.apple.com/newsroom/2020/06/apple-announces-mac-transition-to-apple-silicon/ , ARM-based Macs will support x86 applications through Rosetta 2, so you should be fine. Additionally, we already compile ARM versions for Android, Linux and occasionally Windows, so creating a native version for ARM-based Mac should not be too difficult. But you should be fine either way.

Edited by Gymnasiast
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