G33kcentral Posted September 6, 2020 Share Posted September 6, 2020 The park I'm using has wide paths, and the guests are having a hard time pathfinding to the rides, I would like it if you improved the pathfinding routine to make it easier for guests to pathfind on wider paths. Link to comment
G33kcentral Posted September 6, 2020 Author Share Posted September 6, 2020 And no, I cannot easily remove the paths to fix this, as I am using a park someone else made, and it would be really hard to fix the rides and stalls to fit a one wide path. Link to comment
jensj12 Posted September 7, 2020 Share Posted September 7, 2020 Better pathfinding is planned, but will take some time. The game already ignores parts of double wide paths to help with pathfinding, but you can help as well by not adding too many junctions to the main routes. Selling park maps should also improve it a bit. 1 Link to comment
X7123M3-256 Posted September 7, 2020 Share Posted September 7, 2020 Just now, jensj12 said: The game already ignores parts of double wide paths to help with pathfinding Note that in the debug tools there is a feature that shows you what parts of your paths are being ignored by the AI. 1 Link to comment
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