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Posted

The park I'm using has wide paths, and the guests are having a hard time pathfinding to the rides, I would like it if you improved the pathfinding routine to make it easier for guests to pathfind on wider paths.

Posted

And no, I cannot easily remove the paths to fix this, as I am using a park someone else made, and it would be really hard to fix the rides and stalls to fit a one wide path.

Posted

Better pathfinding is planned, but will take some time. The game already ignores parts of double wide paths to help with pathfinding, but you can help as well by not adding too many junctions to the main routes. Selling park maps should also improve it a bit.

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Posted
Just now, jensj12 said:

The game already ignores parts of double wide paths to help with pathfinding

Note that in the debug tools there is a feature that shows you what parts of your paths are being ignored by the AI.

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