ThatGuy Posted April 1, 2018 Share Posted April 1, 2018 Hello all, been stalking the forums for a while and just ran into a bug (I think). I'm trying to build a dueling giga coaster and all was going well until I tried to test them. The red giga told me it had no entrance/exit. I had 2 stations for each coaster, one with entrance and one with exit. After deleting all the stations (or so I thought) I noticed that in the drop down menu in the red giga's view port there was still a station. I centered the view on it and it's somewhere around the 4 rock tiles. I was unable to place any entrance or exits on the phantom station. I also used the tile inspector on all the tiles around and couldn't find a single thing but the surface. Any solution or fix would be appreciated. Thanks Lunaland 1.sv6 Link to comment
ThatGuy Posted April 1, 2018 Author Share Posted April 1, 2018 (edited) So I deleted and completely rebuilt the red giga which got rid of the third station (I think), however now when I try to test the two coasters when they are synchronized they won't leave the station. They work fine whenever I deselect the synchronization. Again any help would be appreciated. Lunaland 2.sv6 Edited April 1, 2018 by ThatGuy Here is the save Link to comment
saxman1089 Posted April 2, 2018 Share Posted April 2, 2018 I was having similar synchronization issues with dueling woodies I was working on the other day. It took lots of tinkering with the dispatch times to get them to actually sync up, but this sounds different. Link to comment
Broxzier Posted April 4, 2018 Share Posted April 4, 2018 I've seen that station issue happen before. Did you merge the track with another ride before this happened? Link to comment
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