The OpenRCT2 Forums have been archived. Registrations and posting has been disabled. Jump to content

Adding scenery and paths to Track Designer


JoshuaSin

Recommended Posts

Posted (edited)

While I love how not just roller coasters were added to the Track Designer but I still feel like it's missing what it needs to make a good looking ride.

Edited by JoshuaSin
Posted

I'm not sure there's much use for this. You can just easily make a sandbox mode workbench to design rides on. The point of the track designer is to design track only. Once you add anything else, it basically becomes a sandbox mode workbench, which is very easily made in the game, or downloaded off the web from somewhere.

  • Like 1
Posted

The point of the Coaster Designer is to provide you with a clean environment to make .td6 track saves which you can then import into your parks. I can definitely see scenery being added to the Coaster Designer, but paths would be pointless as they can’t be saved in the .td6 track file.

Posted (edited)
On 17-12-2017 at 09:51, YoloSweggLord said:

 but paths would be pointless as they can’t be saved in the .td6 track file.

Yes they can :) Just look at any of the pre-made coasters in your game.

Edited by Deurklink
  • 2 weeks later...
Posted
On 12/11/2017 at 13:10, saxman1089 said:

I'm not sure there's much use for this. You can just easily make a sandbox mode workbench to design rides on. The point of the track designer is to design track only. Once you add anything else, it basically becomes a sandbox mode workbench, which is very easily made in the game, or downloaded off the web from somewhere.

I take my statement back. RCTC already has this capability, and it makes planning layouts easier cause you can put where you want the queue to go and how it interacts with the coaster and whatnot.

×
×
  • Create New...