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Campaign mode


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In the original RollerCoaster Tycoon, it was all about finishing and completing scenario goals to unlock new scenario's. Maybe it's a good idea to implement this into OpenRCT2. Instead of only sandbox, being able to do the campaign mode as well. Unlocking scenarios by completing scenario's. So there is some more challenge to the game. And of course, the further you get the more difficult the scenarios become.It was actually the only thing I thought was missing in RollerCoaster Tycoon 2.

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Actually, it would be best if campaign mode is exactly the same as RollerCoaster Tycoon 1. The main difference is ofcourse, in the main menu of OpenRCT2, you can choose between "Campaign" and "SandBox" And once you successfully finished a campaign map, only then it would be available in sandbox mode.

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