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Posts posted by Deurklink
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I have added a comment in the guide, since I found out guests will not actually buy ice cream or sunglasses when the temperature is below 12 degrees:
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And here is the second episode! This one explains where you should put any save files or scenarios you come across!
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Hey everyone! I am making a series to explain some of the technical stuff that is good to know when you play OpenRCT2!
Here is the first episode of the series. It explains how to download and update the game!
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We now also have a free for all server, and are hosting a timeline park contest which will run all through 2021! Come check us out! https://discord.gg/47QHck4
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On 16/11/2020 at 22:35, XXX said:
Hi!
Until a few days ago, "Mozar's Free For All" server was REALLY "free". No discord was required, and I could start to build immediately. Since a few days, I'm always set as a "spectator" when connecting to the game... Where is the problem?
Discord is free!
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Hey all, Deurklink Multiplayer Server (DKMP) is my online community for OpenRCT2! You can find us on Discord: https://discord.gg/47QHck4
We host monthly contests, a multiplayer server, and sometimes quick paced mini contests as well! On our Discord, we mostly work without any custom scenery!
You can find my Youtube channel here: https://www.youtube.com/c/deurklink
Hope to see you soon!
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9 hours ago, RollerBoaster said:
Another late reply but any tips for sensible realistic block brake setups- they're safer but can be much less realistic than continuous circuit setups (which are of course more crash-prone), potentially due to bad design i.e. how/where you block section rides (which the game does if you've not used any block brakes)?
I often find problems with block sectioned rides where trains wait for ages and stop around the track- not too realistic as you expect a full circuit and not waiting around, but then I try putting in block brakes and either make it worse or get a crash (which suggests block brakes may not always work or perhaps where you put them if you add any manually can confuse things).
There may be a logical way to do them as (I think) block sectioning rides without block brakes it defaults to things like lift hills as sections, so the fact you can put specific block brakes suggests it may be a smart design thing.
Any thoughts/tips as some of my rides are behaving rather boringly (too much waiting/stopping) due to their block sections which is very possibly my fault if there's a knack to it.
Like I say continuous circuit may look better- no stop-wait-start-stop-wait-start... - but is there then too much risk of crashes?
I typically run less trains on the coaster than the block sections allow. That usually stops them from waiting mid-track. It often also helps to increase the minimum waiting time a bit.
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11 hours ago, RollerBoaster said:
How do you people do so much with this game? Keep being amazed by the new rides people make!
Chris Sawyer remains a legend for starting the lift hill rolling. I'm still enjoying this game in 2019 and have played it more than newer park games since they came out, so clearly RCT2 got some things very right.
Does it load/unload ok with the small station and is it a saveable ride or something you can only build in-park?
I think you should be able to save the track.. But i don't think it's possible to save it with this vehicle arrangement!
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17 hours ago, jensj12 said:
Though I’m not completely sure, I think 2 and 3 are true. I’ve never heard about 1 before.
2: The climate influences guests preferences for food, and the climate is set by the scenario. Desert scenarios should sell much more ice cream than arctic scenarios.
3: As far as I know, salty food makes guests more thirsty.
The weather influences how much guests are willing to pay for food. Also, some kinds of food will not be bought if it's raining. I could not find any other differences in the code between different kinds of food!
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It shouldn't be too difficult to take the standard palette and just make all colors a bit darker except the greens! I recommend using Paint.net for this 👍
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Not gameplay related, but this tutorial shows you how to set up an OpenRCT2 server!
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I decided to make a little video about it!
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Tired of your boat hires getting stuck?
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The ride I build in this tutorial is probably not something you will find in a real park, but it's fun to make and should look cool!
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I finally made a showcase video for this park!
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I added a video to the guide!
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This trick is useful if your boats go up the hills too slowly!
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This is quite a long tutorial, but it should help you create a really cool looking air powered vertical launched coaster!
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Brent Sigma
in Parks
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An essential tutorial if you want to make better looking buildings!
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Finally a video you can link to whenever someone asks you how to set up a server in OpenRCT2
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Time for another tutorial! In this tutorial I show you how to make curved walls using monorail track pieces!
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Deurklink Multiplayer Server (DKMP)
in Server Promotion
Posted · Edited by GingerAdonis
Fixed link
Here's an updated link:
https://dkmp.wtf/discord
Come check us out!