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Posts
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Posts posted by giraty
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In the end I have no time at all. Sorry and now, @UTMAN
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Claimed then
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If anyone from missed turn list, go ahead, I give you time till my 24 hours border
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Noted. Why did I built it there? This is just personal preference since it looks alright to me. There's a plan to build tunnel under the monorail but I was waiting on park updates.
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Built a classic figure eight side friction coaster, and moved the carousel there too.
@Broxzier I saw the handyman went off path through the ticketing booth that you built. I think the connection-through-tile-inspector causes that.
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Queue: Utman, RedScope53, Deurklink, Broxzier, giraty
Missed: Wuis@UTMAN Go go!
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Claimed!
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51 minutes ago, Broxzier said:
@giraty Do you mind if I change the entrance area somewhat? I think a single-tile-wide path is too small for the main road, but making it bigger requires some big changes there.
So yes!
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I must have missed reading WW-TT is allowed.... Thanks for the entrance makeover RedScope
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I say it's a good start
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Queue: @UTMAN, RedScope53, Broxzier, Deurklink, Wuis , giraty
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Claimed!
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Looks good, I can see a 2 tier park based on land height
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That mountains' rear looks a bit hard to build on, but there is land tool to help.
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What's Zoo Tycoon doing in ORCT2
(Before you say it I know RCT3 Wild has a 'zoo' feature)
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I would like to try an amphitheatre (wall-less), not sure how to work it out
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Count me in again! For the landscape, I suggest a half flat and half mountanious. Flat land is for the realism manner that most way amusement park built, but with hilly section could also spark a good amount of imagination
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Oh sorry, I don't know 'welp' has bad conotations.... I take my blame there
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20 minutes ago, joshmarsilio said:
I've had problems with the game taking long to start, and i've posted this in the "issues" forum at github. So yes i have a similar problem sometimes. It happens most often when i open the game through the launcher after the launcher has updated my game. But it sometimes happens randomly at other times when i try to open the game. It must have something to do with the object file checking. I am not currently a developer of the game so i have little understanding of this.
But yes i do have this issue too. The game takes 4 minutes to start when this happens...
Welp, this topic is about loading the main site (openrct2.org) too long
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More update. I did the supports for coaster, extra aesthethics for French monorail station, not sure if it looks good but it looks realistic enough. Removed some flat rides from German area as it's too concentrated there, moved it into other regions. I replace lots of cherry tree, then realising Silver Birch tree is actually pretty common in the region so that's the replacement.
Changed the staffs name according to their region!
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It will work just as usual
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There's currently no in-game option to hide them. Deleting them from the RCT1 folder, well I would say moving it before you play ORCT2 to other folder is better because you don't have to redownload every track files everytime you want to play RCT1 again
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Maybe after 2 or 3 rides this park is prettu much finished. It's designed to be a small natural park, but anyways. I built a Twister coaster in the French area and tried to keep it compact relative to the track shape. No supports yet though. Then in the valley in the Italian zone, I built a vintage cars with a name of "Small Stelvio Pass" in Italian. Also I put flag flowers around the park to represent each areas.
The save file is also here for those who wants to see around
I would like to rename the staffs to each zone's naming way but give time alright
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The point is: RCT2 is an evolution of RCT1, not all behaviour from RCT1 carried to RCT2. ORCT2 is based from RCT2's behaviour. RCT1 parks loaded to RCT2 will run under RCT2's behaviour
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Alpunta, somewhere in Swiss
in Parks
Posted · Edited by giraty
Bad internet
After 3 weeks dormant, I declared this park finished. It looks pretty enough for a small park. Can't upload save now.