Tornado1555 Posted January 5, 2022 Posted January 5, 2022 Hello all, I have returned to this game after a looooooong period elsewhere. My question, for myself and for the record is, Is there a low tech start-- a start with a minimal amount of equipment and stalls available while still being functional? In-game it appears as though many objects are already invented and I sort of feel a reduction the difficulty level as a result compared to what I remember. I could swear I remember such starts as common in RCT2, and find the idea of inventing a burger stall or basic coaster surprisingly entertaining. Now, I am more than double the age I am when I last played it, so I'm quite open to the fact that I might be massively wrong. But if anyone has any tips for a harder difficulty level particularly through inventions, I'd be happy to hear them!
ExCrafty Posted January 5, 2022 Posted January 5, 2022 Create your own scenario, that way you can have whatever minimal items you want to start with, and expand from there through research.
Tornado1555 Posted January 18, 2022 Author Posted January 18, 2022 Alright, thanks for the response... I suppose that's the only way. I've played a bit and it seems that the game is actually about as difficult as I remember! Surprising. On free ride parks I've found that closing the park for a couple of months keeps the cash flow otherwise one's guests just saunter about like they own the place while my park edges towards the red!
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