OddmentsAlchemyLab Posted December 6, 2021 Share Posted December 6, 2021 I have had this problem since the release of the NSF but waited to mention it as I felt it would sort out in the updates. I am not sure if it is a number of path tiles (seems to happen when I hit ~50ish) or if it has to do with mixing multiple paths (this seems to cause it right away). I can't do much with that limit. I could not find a similar problem on the issue tracker so wanted to post this to see if there had been similar issues or if someone had a suggestion to fix. Thanks! Odd Link to comment
Gymnasiast Posted December 7, 2021 Share Posted December 7, 2021 Are you on Windows? It should have asked if you wanted to upload a crash report - did you upload one? Alternatively, do you have a set of steps we can do to reproduce the crash? Link to comment
OddmentsAlchemyLab Posted December 7, 2021 Author Share Posted December 7, 2021 11 hours ago, Gymnasiast said: Are you on Windows? It should have asked if you wanted to upload a crash report - did you upload one? Alternatively, do you have a set of steps we can do to reproduce the crash? Yes - I am on windows and did upload the crash report. As for the steps to reproduce - no idea - just that after doing any significant pathing (I am using custom paths mostly) the game would crash when trying to load the save and produce a crash report. That said, I do not think that there is a bug to report. I ended up doing a clean install and have not experienced that since. I have just finished a convenience store with a good mix of paths and so far no issues. I do archive my crash reports for a set retaining period, so if I have any issues, I'll come back. Link to comment
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