PurpleGladiator Posted August 11, 2020 Posted August 11, 2020 (edited) I've recently been trying to create a simple scenario for myself, found a basic heightmap online and imported it, yet once I had set the scenario boundaries, any entrance I placed was invisible (or didn't exist at all. I checked in the tile inspector and it did indeed say there were "entrances" on these tiles, yet obviously no physical object.) I could place the maximum amount of entrances onto a single tile and yet, there would be nothing. Eventually, something I did when clearing them the first time caused my game to crash with no error message. It happened again on a smaller map that I had done using the noise generator, and that time it did crash with an error message (unfortunately I was too dumb to grab an error message or anything useful) While writing this I tried one more time and, shocker, my entrances were invisible, yet I noticed a strange thing where there were areas I couldn't mark as owned land and had floating, highlighted entrances floating above them. The floating entrances: The overview of the park, same as above. Both are using a heightmap: The heightmap in question, too big for OpenRCT2, yet it seems to import a nice portion into the game: Edited August 11, 2020 by PurpleGladiator needed to add text over the third image
tombomp Posted August 11, 2020 Posted August 11, 2020 Are you using the latest version? If you are and it's still happening it would be great if you could upload a file where this is happening. Ideally by making a new issue on https://github.com/OpenRCT2/OpenRCT2/issues but if you're just uploading here that's useful too.
Gymnasiast Posted August 13, 2020 Posted August 13, 2020 This very much looks like a bug that has been solved earlier this year. Which version and build are you on? You can find it in the title screen.
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