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Rides with multiple stations save/load issue

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If you build a ride with multiple stations it works as expected and guests will get on and off and each station. However once you save the scenario, quit and reload the save game, all of the stations get their station index set to 0.

This makes weird things happen like guests that are queuing in other stations walking in a straight line through everything back to the first station to board trains there.


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  • 3 weeks later...

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