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Bad path clearance check


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Posted (edited)

The clearance check above paths that slope down toward the bottom left in relation to the default rotation is one unit less than it should be. In the picture, the paths on the left demonstrate that. The other directions have the same clearance check as the paths on the right. This inconsistency isn't present in RCT2.

 

Interestingly, the clearance check seems to work correctly when the sloped paths are built as part of ride scenery. When those paths are rebuilt, the clearance check for those paths becomes bad again.

2018-07-22 15-20-56.png

Edited by lot61
More information on bug
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