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Map Zoom And Filtering


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Opened a feature request on Github too: https://github.com/OpenRCT2/OpenRCT2/issues/3785


Searched for this in Github and didn't find anything, so decided to post this here.

The minimap in the game should have zoom functions (to make it easier to look at detail and get around big maps, especially after size limits are removed) and filtering functions (so that, say, only stalls show up on the map). Map filtering would make it much easier in multiplayer and shared map games to determine where other people have placed stalls so we don't accidentally duplicate them and see where stalls are needed much easier (I know about turning off all scenery, but prefer this method).

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