Whoguru5 Posted July 28, 2015 Posted July 28, 2015 Peeps are heading to and then staying in this one location, tired using no entry signs they then did the same thing in another area, the peeps are all heading to different rides or food stalls in other parts of the park so i'm not sure what is causing this.Image of this bug: http://images.akamai.steamusercontent.com/ugc/447331671899433878/066142ECD6173FC7F5AC164F4A5C2D650664CBBF/
imlegos Posted July 28, 2015 Posted July 28, 2015 Is it possible they are trying to get to something that is not connected to that area? the AI is terrible, and sometimes you have to make parks streamlined in order to avoid this happening.
AfterShocK Posted July 30, 2015 Posted July 30, 2015 'Confirming' this bug on my end as well, guests are somehow actually dumber this time around, they just keep evading the queue lines and just wander around the park.
Onyx Posted July 31, 2015 Posted July 31, 2015 Yeah it's happening on a bunch of my scenarios. Even if you just open the Six Flags Over Texas scenario they start looping right by the entrance.
RuneLaenen Posted July 31, 2015 Posted July 31, 2015 There has been some works on the peep pathfinding, but as you can see in commit #1698, he is moving so can't work on it right now. I'm sure another dev will pick up where he left of and the problem will be fixed soon enough. If you don't like it, try playing with the stable channel :)
AfterShocK Posted August 1, 2015 Posted August 1, 2015 Question: I get that 1712 has something to do with it, but does it fix it?
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