Jump to content

Shadowcasting


Lonpos

Recommended Posts

Posted

Yea, this might be a bit over ambitious.. The idea is really straightforward; to let every object cast a shadow on the ground.

  • 1 month later...
Posted

As runelaenen states, the game is actuallly 2D. Every object is just a sprite, there's no way of knowing the depth of a pixel relative to its center, so shadows aren't possible to do here.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...