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UTMAN

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Posts posted by UTMAN

  1. Soooooo I also overdid my part too and unfortunately used way more space than I am allowed to. But the coaster is kinda high and a lot of thing can be placed under it. :) But I hope it won't be in the way too much. So my big coaster: Forlorn Hope! An intense ride which has the maximus speed of 119 km/h! Its highest drop rate is 48 meters. Which is quite intense. However it's raitings are:Excitement rating: 8.75 (Very High)Intense Rating: 7.26 (High)Nasuea Rating: 4.04 (medium)I think it's a very nice balance, since I managed keep the bottom 2 as low as possible while the excitement rating is very nice! And there are very few scenery around the ride, so it can be even boosted a little. Well, I hope you all will like it! :)View imagehttps://openrct.net/cc/share/45/OPENRCT2+V9.SV6I am done with my part! Next, please. :)*Current list*: imlegos, benboyrocks, SnowMew, AdamLambert, Philmon11, Broxzier, UTMAN*Missed turn*: Derf, jensj12

  2. Hey Runelaenen,Just out of curiousity. I saw that the game has a Hungarian language feature, and it was like 10-20% done. I would like to ask how serious are you and the developement team about translating the game into this language? Because I am a Hungarian, and maybe if you need help with this I can lend a hand in the translation. :)

  3. Imlegos, it's a really damn nice coaster you've made. :) I really like it!Benboyrocks, first of all welcome to the group project. He said that, you can edit the scenery around the coaster, but he asked to stick to the mining theme. For example he doesn't want us to make it...like a snow or ice theme or futuristic scenery or objects there.

  4. TBH I don't see why not. Maybe only if most of our players don't have them, then we shouldn't pick these kind of stuff into the game. We'll see. But that's good to know that someone doesn't have it. So I won't put stuff from the expansions into the game until we'll figure this out. :)

  5. I found them! Thank you. :) Just one more thing. Is it only me, but for example the park which has that castle is lagging as hall on my computer. Tbh, any park which is big and has many guest laggs. Is that my comp's problem, or the game simply cannot handle huge crowds and units?

  6. Hey Guys,In open rct 2 you changed all the opening scenarios. I would like to know can you upload the parks/saves that are in the new opening? I would really like to look and play with these parks. Especially the one with the huge castle in it. :)

  7. I am okay with both. I was just thinking, if a inspiration or something hits me out of the blue, and it will make me to feel that like "omg this would look really nice here" then it would nice to be able to build it there. :D So I think a mixed solution would be preferable for me. But, that's just me. So after SnowMew Derf coming again? And if he not responds again then he comes after jensj12? It will make the process kinda slow tbh.

  8. I would like to ask, that the player have to continue the park directly, and continue what the other player finished. Or can one for example build his part far away on the map and connect it later on?

  9. Omg... this is starting a lot thougher than I first thought.... Can't you just send Broxier an Email whilet attaching the save file? It would be 100 times easier and faster and simpler. :D

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