In RTC1 and 2 we are currently limited to 4 isometric view angles . Is it possible, assuming the graphics were available, to add in the in between angles? This would create an additional 4 directions 0, 45, 90, 135, 180, 225, 270, 315. For coasters at lease some of the tracks might be usable as there is already 45 tracks in game. I know this is a long way off but I came across the topic below, and instead of having someone create a one shot image for higher resolution graphics it might be worth while to use a free voxel editor like (https://goxel.xyz/ or https://www.voxedit.io) and create a 3d version that can be rendered out in any multiple angles.The creation of the voxles could be crowed sourced. We would just need to have an a agreed standard (grid size), sprite structure, hit list and some type of rendered to verify all the parts will work together.