Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About SilverTempest17

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Usually, when I make parks, I try to jam-pack them as much as possible (usually with no scenery besides trees) and keep them on flat terrain. This is my first attempt at editing terrain and building a ride with scenery and a station!
  2. I removed all the guests, but the game started crashing sooner, at only about 350 guests. I tried to continue playing on it after I posted my problem, saving as often as possible, and unfortunately saved right before the game crashed. Now, whenever I open the file, the game runs for about 1 second before it crashes. It wouldn't even display an error message or anything, the game would just instantly close. I did realize I was running the game on a previous release and updated it after the 1 second crashes started happening. Now, rather than the game instantly closing on that save, it hangs.
  3. Hi All, I've been really getting into RCT2 recently, and absolutely love OpenRCT2. Just yesterday, I started a custom park, and the game has run perfectly smoothly (fps wise) throughout the entire time I've played. However, as soon as there were over 2000 guests in the park, my game began to crash. There would never be a drop in fps, it would just very abruptly crash. I tried to ignore it and just save often, but by 2200 guests, the game would crash within 30 seconds of opening the file. I play the game with all the normal settings except uncapped fps (it usually hits around 80fps wi
  • Create New...