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TheMightyClem

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Everything posted by TheMightyClem

  1. I'm going to try and move away from it on my next turn. lol I was noticing things were getting a little one sided!
  2. So I claimed then proceeded to fall asleep. I'm at work until 3am because of a computer program change over at work. So I'm giving up the map for now and moving to the missed list. I'm sorry for wasting any time! I'll have time to claim some time Sunday evening. Sorry again. Queue: @Jochem Wuis, Broxzier, giraty, qbbqMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune, TheMightyClem
  3. I'll officially claim tonight around midnight eastern. At work until 11.
  4. Noted! I'll give it a look when my next turn comes around.
  5. Looks great but I can't seem to open this in game.
  6. Well I ran out of things to do. I thought I had more buuuuut never mind! All I did was add the "Cut out" portion of Pirate's Plunge and re-named the "Wharf" because I'm dumb and spelled it wrong. Also added some odds and ends decoration to the building and the path around the back side as well as rebuilt the station building. I changed up a tiny bit of that path as well to accommodate some scenery. Still want to do more work on the area next turn. Claimed: Queue: @Wuis, Jochem, Tune, Broxzier, giraty, qbbq, TheMightyClemMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos The OpenRCT2 Group Park 6.25.sv6.sv6
  7. Okay claiming for real now!
  8. Claimed! But I wont be working on it until 12 midnight eastern, so anyone can feel free to snag some time until then.
  9. Claimed:Queue: @giraty, qbbq,TheMightyClem, Wuis, Jochem, Tune, BroxzierMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos
  10. @Wuis I think he's asking if this should be done to all areas of the park. @giraty if you have open space behind an attraction you built we need to make sure it stays accessible to other builders. We don't want to run out of building space on the map too fast. We need to make sure pathing doesn't become too complicated too. I would be happy to help with this park wide if you guys would like. I enjoy making and decorating paths.
  11. Can do! On my next turn at least.
  12. It was the row boat ride inside the building. @cascadia
  13. Well I think I've added everything I can. I want to do more! But I'm headed to work for a 16 hour shift. Anyways I added "Pirate's Plunge" and "The Scurvy Scrambler". Ride is a little big and the building I built ended up being even bigger still. I plan on doing a "cutaway" view of the building to show the interior themeing of the ride on my next turn. (For now there isn't anything in the building) Also the little pathed bit in the middle of the ride with the building is meant to be a service area of sorts. Next turn I'm going to add a little more to the station building as well because it seems a little bland now that I'm looking at it in the screens. I also added some more pretty things to the Warf as well as fixed some building errors. ( @cascadia I'm sorry I accidentally broke one of those inner rides and I'm not smart enough to fix it.) I also added a little seating area that backs up to the water ride plus a small "Splash Zone". I hope you guys enjoy! Claimed: Queue: @WobblyRails, Broxzier, Wuis , Jochem, Tune, imlegos, giraty, qbbq,TheMightyClemMissed: jensj12, RedScope53, Cascadia, SpiffyJack The OpenRCT2 Group Park 6.17.sv6.sv6
  14. "pathfingingfix" lolol
  15. I did a little experimenting with this build. I think it worked alright! I Absoloutly love the possibilities openrct brings to the table.
  16. Do what ever you'd like! To an extent of course.
  17. Alright folks! I think I'm about done with my turn this time around. I added "The Warf". A small shopping/food area. I like working with scenery and we didn't have any big buildings yet so I figured I'd add one! I hope it's not too big. I also added "Dock Putts" (terrible name I know) with a generous helping of pretty flowers and trees. One comment I'll make regarding the park- The Kalamari rides are stealing all our staff. lol Other wise the park is still running well. I pathed 2 handymen and one security guard to The Warf as well. I'd like to build a coaster in the area across the water from The Warf on my next turn if possible. If someone else has plans for that area go for it. Thanks!Queue: @WobblyRails, Broxzier, RedScope53, Jochem, Wuis, Tune, SpiffyJack, imlegos, giraty, qbbq, TheMightyClemMissed: jensj12, Cascadia The OpenRCT2 Group Park 6.06a (1).sv6
  18. Sounds good! It actually works well with what I built right behind it now that I'm going.
  19. Super random question - can I get rid of the brick building in the middle of the map? My little plan has me replacing the shops in the building. I didn't know if that was a permanent structure or if it could be removed.
  20. Claimed: TheMightyClem Queue: @Broxzier, RedScope53, Jochem, Wuis, Tune, SpiffyJack, imlegos, giraty, TheMightyClemMissed: jensj12, Cascadia, WobblyRails
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