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Add pixel doubling like in openRA


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Posted

the stuff is so tiny, this would be great!

  • 4 months later...
Posted

It's not likely this would be done as it would require recreating every single frame in the game. There is a lot because of things like turning and just the sheer amount of rides, attractions, stalls, scenery, paths, people, and other things.

Posted
It's not likely this would be done as it would require recreating every single frame in the game. There is a lot because of things like turning and just the sheer amount of rides, attractions, stalls, scenery, paths, people, and other things.
I think the gui buttons are going to be recreated, and an extra zoom level is going to be made by upscaling the sprites. At least that is one version I once read somewhere.This can off course only be acchieved after full decompilation.
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