StickyGum32 Posted August 3, 2022 Posted August 3, 2022 Is there a way to display height in-game as was done in RCT1? For example, Forest Frontiers is (for the most part) flat, and in RCT1 it's built at height marker 6, but in OpenRCT2 this same height comes in as -1. Is there a way to adjust this?
Gymnasiast Posted August 4, 2022 Posted August 4, 2022 Short of modifying the display code (which is not difficult _if_ you know C or C++), I’m afraid there isn’t.
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