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ORCT2 - Opening


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I found them! Thank you. :) Just one more thing. Is it only me, but for example the park which has that castle is lagging as hall on my computer. Tbh, any park which is big and has many guest laggs. Is that my comp's problem, or the game simply cannot handle huge crowds and units?

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I found them! Thank you. :) Just one more thing. Is it only me, but for example the park which has that castle is lagging as hall on my computer. Tbh, any park which is big and has many guest laggs. Is that my comp's problem, or the game simply cannot handle huge crowds and units?
Both I'm affraid. But performance should also be better as soon as everything has been rewritten into C. (calling the old code takes more time) (I think :D )
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